Gatt's Recent Activity

  1. Gatt liked rainyday's post in the thread Alpha Experimental 6.7.0.

    It's just beyond me that PvP players don't seem to be capable of voicing their opinion WITHOUT shitting on the PvE folks. What is so...

    Aug 20, 2017 at 12:13 PM
  2. Gatt liked Kieve's post in the thread Alpha Experimental 6.7.0.

    I never understood the thinking behind the "combat steel" texture, and it's always been my least-favorite (the scuffed edges look like...

    Aug 20, 2017 at 9:28 AM
  3. Gatt replied to the thread Toggle block visibility..

    Popular servers may be pvp but most players play in single player. As usual it is worthless to suggest anything on this forum that...

    Aug 19, 2017 at 2:37 PM
  4. Gatt replied to the thread Toggle block visibility..

    They could also be used for indicators and decorative moving parts. Logic geniuses could make some really cool stuff i think

    Aug 19, 2017 at 2:08 PM
  5. Gatt liked geostar1024's post in the thread Toggle block visibility..

    I feel like it would be worth it to wait for Eleon to implement blocks that actually did change their hitbox (and at that point they...

    Aug 19, 2017 at 1:57 PM
  6. Gatt replied to the thread Toggle block visibility..

    The would have low hp so they wouldn't be much use in combat they would also block weapons and turrets just like regular blocks would....

    Aug 19, 2017 at 1:32 PM
  7. Gatt replied to the thread Toggle block visibility..

    I realize it wouldn't change the hitbox and you could have ships sitting on invisible blocks and just floating there. But ramps for...

    Aug 19, 2017 at 12:49 PM
  8. Gatt posted a new thread.

    Toggle block visibility.

    Since we have no moving parts(I know the issues they cause and I'm not complaining) and now that we have levers and signal logic I would...

    Forum: Suggestions

    Aug 19, 2017 at 11:01 AM
  9. Gatt liked Nauttdog (naut-T-dog)'s post in the thread Request: Multi-tool for SVs.

    Hopefully a simple request that could be implemented easily. I think a multi-tool 'gun' for SVs would present some cool gameplay...

    Aug 18, 2017 at 4:38 PM
  10. Gatt liked Frankyln's post in the thread Request: Make Starter Blocks Float.

    Something like Scrap Mechanics Lift? Although it be funny lifting a huge ship. Maybe a BA gravity lift would make more sense. [MEDIA]

    Aug 16, 2017 at 12:22 PM
  11. Gatt replied to the thread Request: Make Starter Blocks Float.

    I use a bp from the workshop for now called HV Starter stand, have one for sv as well it's just a arrow on the ground that points to the...

    Aug 16, 2017 at 8:39 AM
  12. Gatt liked michaelhartman89's post in the thread Steps to Building an In-game Economy.

    Finally got some in-game time as a regular joe away from my admin duties and I have to say I had a blast! This game is revolutionary...

    Aug 15, 2017 at 7:04 PM
  13. Gatt liked Captain Jack II's post in the thread Ladders.

    While they're at it... retractable ladders should be on the list too.

    Aug 15, 2017 at 5:44 PM
  14. Gatt posted a new thread.

    Ladders

    Having recently built some very tall rather hard to get into mechs i would like to suggest some form of ladder block. Ladders could...

    Forum: Suggestions

    Aug 15, 2017 at 4:21 PM
  15. Gatt liked EleonGameStudios's post in the thread Alpha 6.6: Convenience and Builder Tools.

    [IMG] The above screenshot is from our internal Alpha 7.0 development branch. More teaser screenshots can be found below. Update...

    Aug 15, 2017 at 10:05 AM