Capital Vessel

Discussion in 'Questions, Discussions & Feedback' started by EleonGameStudios, Aug 23, 2015.

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  1. Boronrus

    Boronrus Ensign

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    Nice foto !!!!then I start working on the construction of "Vorlon" combat SV
     
    #1121
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  2. Devilmedic

    Devilmedic Lieutenant

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    Send me a Friend request on steam and you will get access to the ships take note that I need to finish the extior of warship at somepoint and the hanger on the Asguard Jotunn
     
    #1122
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  3. Kasero

    Kasero Lieutenant

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    Steam friend request sent (may be twice, oops...)
     
    #1123
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  4. andargor

    andargor Commander

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    Amun Ra: Fully armed and operational assault carrier.


    http://steamcommunity.com/sharedfiles/filedetails/?id=862094831


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    The Amun Ra is a Class 6 heavily armed and armored assault carrier. It is the big brother of the armed explorer Nefertiti, and follows similar design principles.

    It is fully Combat Steel armored, including using "slope" internal walls to mitigate the bug where shots can clip through solid walls (as of 5.3.0).

    It has a relatively small frontal profile, and the center of mass is such that the landing footprint is small for a ship this size, even though the ship is fairly long.

    It features the following:
    - Warp capable
    - Layered Combat Steel armor with interior bulkheads for critical infrastructure
    - Cavernous hangar (it's huge!) for multiple SVs and HVs with Repair Bay
    - 2 x Artillery
    - 6 x Pulse Lasers
    - 4 x Rocket Launchers
    - 6 x Cannon Turrets
    - 6 x Minigun Turrets
    - 6 x Pulse Laser Turrets
    - 6 x Flak Turrets
    - 3 x Plasma Cannons
    - 4 x Rocket Launcher Turrets
    - 2 x Drill Turret + Harvest Boxes
    - 6 x Advanced Constructors with more cargo than you'll even need
    - 8 x O2 and Medic
    - Grav generator
    - 3 bridges
    - 27 x grow plots, 2 x Food Processor and 2 x Fridge
    - Customizable front end (current layout is miscellaneous, but easy to repurpose)
    - 23 cockpits/passenger seats

    Design notes/inspiration from the following vessels
    - Interstellar Queen from the Terran Trade Authority book Spacecraft 2000-2100 AD by Stewart Cowley
    - Vinean ship and "warp" spheres from Yoko Tsuno books by Roger Leloup, such as Les Trois Soleils de Vinéa, 1969 (The Three Suns of Vinea)


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    #1124
  5. Pyston

    Pyston Captain

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    Aurum-Vexo
    http://steamcommunity.com/sharedfiles/filedetails/?id=863072149

    Unlock Level 15
    17x11x31
    Size Class 2
    1496 Blocks
    192 Devices
    35 Lights
    40598 Triangles

    Iron Ingot: 11190
    Sathium Ingot: 2760
    Silicon Ingot: 1900
    Cobalt Ingot: 1430
    Copper Ingot: 740
    Neodymium Ingot: 90
    Wood Planks: 40
    Plastic Raw Material: 20

    The Aurum-Vexo is a CV designed to carry 2-4 modest sized harvesting HV's for multiplayer or single player games.
    The ship is made of Hardened Steel and is outfitted with 4 Minigun turrets for drone and mob duty. I made this ship to be a carrier for my Armadillo harvesting HV's
    http://steamcommunity.com/sharedfiles/filedetails/?id=861837277 to expedite meteor harvesting. it has a warp drive and a food processor and fridge, but no growing plots. Also absent is any form of constructor.

    The ship has bay doors and ramps on the front and backside for easy ingress/egress, although I can spin my Armadillo HV easy inside of the bay.

    I left out the repair block to make building this ship a bit easier and in its place is a connector block in the middle of the repair bay pained yellow where it is normally placed.

    The CV includes:
    • 27 Thrusters
    • 4 Minigun Turrets
    • 28 lights
    • 9 Flares
    • 6 Oxygen tanks
    • 4 T3 Fuel tanks
    • 6 Cargo boxes
    • 1 Ammo box
    • 1 RCS (ship spins on a dime)

    The ship flies pretty well in atmo. I have only used hydrogen to fuel it and it lasts reasonably well while I am farming. It's not an efficient machine, but it's also not a complete gas hog. The ship has really sped up my time harvesting meteors. I considered making it more simple and lighter, but because I use this off planet, I needed something more durable.



    Thank you for looking. Enjoy!

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    #1125
    Last edited: Feb 16, 2017
  6. andargor

    andargor Commander

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    I have redesigned my fully featured, warp-capable Hopper starter CV, and its derivatives. Now better and under 2K iron!

    Hopper Starter v2: http://steamcommunity.com/sharedfiles/filedetails/?id=847239020
    Combat Steel starter version: http://steamcommunity.com/sharedfiles/filedetails/?id=847360357
    Fully upgraded, non-starter, "deluxe" version: http://steamcommunity.com/sharedfiles/filedetails/?id=848029608

    Creative3-170101-1934_2017-02-13_21-41-16.jpg

    The CV has the following features:

    - Warp capable
    - Large Constructor (upgrade to Advanced when you get the mats)
    - Large pad at the top for SV and HV (with possibility to install a repair bay when you have the mats). The upper position helps protect the docked SVs and HVs from sides and below.
    - Ramps to help HV get to the pad. The ramp does not extend to the ground to help with rough terrain, and HVs can reach them easily when flying at 3m.
    - O2 and Medic
    - Grow plots
    - Food processor and Fridge
    - 2 x Defensive cannons and ammo box
    - Gravity Generator
    - Harvest Box and space for a Drill Turret when you get the mats to build it (behind the docking pad)
    - 3 Cockpits and 3 passenger seats (then is space for more if needed)
    - Cargo
    - Some internal space left blank if you want more cargo or other customization


    Creative3-170101-1934_2017-02-13_21-41-16.jpg Creative3-170101-1934_2017-02-13_21-46-50.jpg Creative3-170101-1934_2017-02-13_21-45-46.jpg Creative3-170101-1934_2017-02-13_21-48-21.jpg Creative3-170101-1934_2017-02-13_21-47-31.jpg
     
    #1126
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  7. Myrmidon

    Myrmidon Rear Admiral

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    I was digging on my old backup of saved files of Empyrion (pre-alpha stuff) and manage to find a special blueprint of mine. The Borg-Cube CV. Renewed with current blocks and published on steam workshop. I hope you like a simple CV that even has a docking area, open but anyone may use hangar doors. Two cannons perfect for assault POIs also. Fit with two constructors, food processor, growning plots, oxygen, and special area to dock an average SV or a SV and a HV. All thrusters are inside and in a special engineering room.

    BORG CUBE
     

    Attached Files:

    #1127
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  8. WaspLV

    WaspLV Lieutenant

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    This is my PvP ship I build to play on PvP server.

    CV-Arrow
    http://steamcommunity.com/sharedfiles/filedetails/?id=851866093
    CV-Arrow-S.jpg
    20170215201505_1.jpg 20170215201527_1.jpg

    Light armor but fast and maneuverable PVP ship.

    - Dual Large side thrusters for side acceleration and XL for main acceleration;
    - Every gun installed;
    - PvP "Anti-Bug" armor installed, where possible;
    - Set of medium engines to save on energy consumption;
    - Low price.


    CV-Hercules-D
    http://steamcommunity.com/sharedfiles/filedetails/?id=855450300
    CV-Hercules-D-S.jpg
    20170215204322_1.jpg 20170215204331_1.jpg

    Modification of CV-Hercules with PvP "Anti-Bug" armor.

    - Heavy armor;
    - Every type of Guns installed;
    - Reasonable maneuverable;
    - Reasonable fuel consumption;
    - Dual Large engines for every direction;
    - Dual pilot seats;
    - Dual Med stations;
    - Small hangar for Hover/SV;
    - Landing pad on top.

    A bit expensive.
     
    #1128
  9. frank walls

    frank walls Commander

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    Here's a CV I keep finding myself using. For a CV it's small, well armed, and has enough room for a small SV and HV. I haven't done any PVP with it since the turret update, but it should still be viable in most combat situations with it's high maneuverability. Workshop link here: http://steamcommunity.com/sharedfiles/filedetails/?id=852229449
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    #1129
  10. Pyston

    Pyston Captain

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    Vente-Vexo
    This is a cargo bay modification to the Aurum-Vexo

    http://steamcommunity.com/sharedfiles/filedetails/?id=864771961

    Unlock Level 15
    17x11x32
    Size Class 2
    1529 Blocks
    195 Devices
    35 Lights
    41280 Triangles

    Iron Ingot: 11490
    Sathium Ingot: 2840
    Silicon Ingot: 1980
    Cobalt Ingot: 1470
    Copper Ingot: 740
    Neodymium Ingot: 90
    Wood Planks: 40
    Plastic Raw Material: 20

    The Vente-Vexo is a CV designed to carry 2-4 modest sized harvesting HV's for multiplayer or single player games.
    The ship is made of Hardened Steel and is outfitted with 4 Minigun turrets for drone and mob duty. I made this ship to be a carrier for my Armadillo harvesting HV's http://steamcommunity.com/sharedfiles/filedetails/?id=861837277 to expedite meteor harvesting. it has a warp drive and a food processor and fridge, but no growing plots. Also absent is any form of constructor.

    The Vente-Vexo also has 6 slots located at the back of the ship where you can dock a combination of 6 Portable Storage Units http://steamcommunity.com/sharedfiles/filedetails/?id=864796999 or Portable Refrigeration Units http://steamcommunity.com/sharedfiles/filedetails/?id=864796909.

    The ship has bay doors and ramps on the front and backside for easy ingress/egress, although I can spin my Armadillo HV easy inside of the bay.

    I left out the repair block to make building this ship a bit easier and in its place is a connector block in the middle of the repair bay pained yellow where it is normally placed.

    The CV includes:
    • 27 Thrusters
    • 4 Minigun Turrets
    • 28 lights
    • 9 Flares
    • 6 Oxygen tanks
    • 4 T3 Fuel tanks
    • 6 Cargo boxes
    • 1 Ammo box
    • 1 RCS (ship spins on a dime)

    The ship flies pretty well in atmo. I have only used hydrogen to fuel it and it lasts reasonably well while I am farming. It's not an efficient machine, but it's also not a complete gas hog. The ship has really sped up my time harvesting meteors. I considered making it more simple and lighter, but because I use this off planet, I needed something more durable.



    Thank you for looking. Enjoy!


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    #1130
    Last edited: Feb 16, 2017
  11. Michlo

    Michlo Lieutenant

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    I would recommend ditching the landing gear and hiding the weapons within the structure. Borg vessels have nothing protruding. Also, more green lights.

    Good effort, though. :)

    Cheers.
     
    #1131
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  12. Cute_Demon

    Cute_Demon Commander

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    Here's a little background:
    "The series Sterne Lanze, was built in three copies, two of which was shot under unknown circumstances. And though the ship made a splash during the release of the first instance, large, huge fuel consumption, slim for its size, armor and slowness made these ships quite an easy target. In this regard, the third ship after the construction of the remained space of the shipyard was then purchased by a private individual, whose name is carefully concealed.
    About 13 years, and no where did the 3 instance, however, the network appeared shots of the ship, very similar to the previous Lanze, but still has differences from the original. New low felling, shields from plasma and laser weapons. A greater number of engines and other changes visible on the photos.
    I tell you a secret, it's all the same Lanze, except that he was twice as heavy, 3 times faster and ten times more powerful as a defense and weapon."

    The ship seems happy, but kind of not. You know, toss the Slippers for size and voracity. For a possible bug with flying through the shell into the kernel, etc., but what it is, I love big ships.[​IMG]
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    Attached Files:

    #1132
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  13. Pyston

    Pyston Captain

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    That is a pretty slick ship. I was blown away when I saw the 515,000 iron required and the fact that its 150 blocks long. I was gonna attempt a "real" CV, but I don't think I could ever farm that amount. WOW.
     
    #1133
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  14. oojimaflip

    oojimaflip Captain

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    Is that all? :p
    It took about 4 weeks to farm the resources for Typhon:D
     
    #1134
  15. 1R0NS1DE

    1R0NS1DE Lieutenant

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    i don't understand you people that say it would be almost impossible to mine that amount of iron, we are on a server and each day we gather about 400,000 iron per day, it takes us 50 constructors to smelt it all down in a reasonable time, it only took us about a week to get it setup to this amount, we have about 200 autominers going all the time on a few different planets gathering all the stuff needed to make ships and bases, we just spawned in a ship that takes 1.8million iron and about 400,000 sathium
     
    #1135
  16. Pyston

    Pyston Captain

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    I play with my girlfriend on a private server.
     
    #1136
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  17. Rester Valentine

    Rester Valentine Lieutenant

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    SSNavarone.jpg
    Keep in mind that this was blueprinted before the weapons cap on CVs.
    4 Flack Turrets
    5 Rocket launchers (stationary canons)
    8 Artillery Turrets
    10 Rocket Launchers
    11 Pulse Laser (stationary canons)
    52 Plasma Turrets
    35 Pulse Laser Turrets

    Also note that this vessel was built entirely in survival mode. I used no admin powers to build this. The resources used are as follows:

    Iron - 76,070
    Sathium - 10,800
    Cobalt - 5,180
    Silicon - 2,490
    Copper - 2,420
    Neodymium - 530
    Erestrum - 380
    Zascosium - 380
     
    #1137
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  18. Neal

    Neal Rear Admiral

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    That's an impressive ship!
     
    #1138
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  19. Neal

    Neal Rear Admiral

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    Here's the improved variant of my "Raumkreuzer" Class heavy explorer.
    It has got a much bigger hangar bay to house even more support vessels and thus making the ship even more versatile.

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    All Omega Space Command ships:
    http://steamcommunity.com/sharedfiles/filedetails/?id=866196306

    The Messenger
    http://steamcommunity.com/sharedfiles/filedetails/?id=852319029

    Raumkreuzer MKI
    http://steamcommunity.com/sharedfiles/filedetails/?id=860854562

    Raumkreuzer MKII
    http://steamcommunity.com/sharedfiles/filedetails/?id=865932691

    OSC Mobile Cargo storage
    http://steamcommunity.com/sharedfiles/filedetails/?id=860862301

    All ships are within the games current weapons limitations.

    Omega Outpost" was originally a RPG setting some friends of mine came up with 10 years ago.

    It is about a small colony, that managed to survive a Galactic wide invasion from a insectoid species.
    When the Colonies government realized that their civilisation was about to fall, a plan arised to put everyone in cryo sleep and shut down everything else.
    Despite all their effords to stay under the radar, they where found and their planet was bombarded from orbit. Almost all technology had been destroyed.
    Only the deepest caverns, where the cryo chambers where stored, couldn be reachded by the falling death from above and stayed relatively unharmed. Nevertheless, something went wrong and the survivors woke up several thousand years later in the midst of a almost completely destroyed colony and a obliterated wasteland on the planets surface.
    In the midst of a post apocalyptic wasteland they began to rebuild their colony almost from scratch again. When they found a massive spaceship hidden in the mountains their technology got kickstarted again and after only few generations they where able to rebuild and rediscover what was lost and they could even develop basic a space program.
    Step by step they got back into building spaceships and began to cautiously scout the local star system and the close stellar neighborhood, seeking for materials, allies and possible threats.

    PS:
    I can't wait until we finally got some decent shield systems and SV-HV docking.
     
    #1139
    Last edited: Feb 19, 2017
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  20. Boronrus

    Boronrus Ensign

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    Almost ready !! leaving only the beautiful wings "Vorlon ship Cosh transport "SV[​IMG]
     
    #1140
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