What did you do in Empyrion today?

Discussion in 'General Discussion' started by Slam Jones, Oct 17, 2015.

  1. Siege Inc.

    Siege Inc. Rear Admiral

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    A number of people have asked about that now. I'm going to have to see about adapting it into a space station. I've been thinking about how best to go about that. Maybe convert the entrances to more of an airlock type deal for big ships and add structure underneath with room to place gravity generators and other stuff. Maybe more rooms. Maybe a ring of luxury suites and other stuff. Maybe some more hangars. Thinking about redesigning the outer ring while I'm at it.

    Or I could just build something entirely new. Or...both.

    I think what I need is a direct brain to computer interface to greatly speed up construction. :rolleyes:


    Edit: While I've been going over the Spaceport and working on adapting it I noticed a few things I'd missed the first time around. Nothing major. Just some texture/paint work.

    This is a shot of a possible redesign of the outer ring which I'm thinking of using. I'm curious what y'all think of the changes.

    On the left side there is the new design. Right side is the current one albeit cleaned up a bit.
    [​IMG]

    Interior shots:
    Old
    [​IMG]

    New
    [​IMG]

    I'm always hesitant to make major changes to a build but I like the new design better. I should have done this before I started adapting it to a space station. Going to have to redo all that work but at least I didn't get too far. It shouldn't take more than a couple hours to replicate the new additions once the renovation is done.
     
    #4401
    Last edited: May 24, 2017
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  2. binhthuy71

    binhthuy71 Rear Admiral

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    Clearly, it needs to be bigger and more complex. :D
     
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  3. banksman45

    banksman45 Rear Admiral

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    1970s hairstyle makes a come back in the future . lol RC3 comes with a new hair style!!
    Screenshot (9).png
     
    #4403
    Last edited: May 24, 2017
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  4. banksman45

    banksman45 Rear Admiral

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    Testing out my new survival SV.

    Screenshot (11).png


    Screenshot (14).png
     
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  5. rainyday

    rainyday Rear Admiral

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    @Siege Inc. To be honest - I liked the wooden details. Added flavourful touch to the station. But nothing wrong on the new style either.

    Converting Nexus 7 into a proper space station is good idea - it seems bit tricky trying to spawn it on ground.
     
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  6. Siege Inc.

    Siege Inc. Rear Admiral

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    I'll probably keep the wooden accents. I didn't take the time to paint the new stuff yet since I was experimenting. Mostly I want to change the layout on the corners a bit. It will give me more room inside, more windows with a nice view, and everything will fit together more seamlessly.

    I spoke too soon the other day when I said I was done. Going to click off a loooooot more hours on this.

    And it was always intended to be a POI but who knows if Eleon will use it so....

    Edit: Kept the wood accents. The redesign is coming along nicely.
    Edit x2: All done and updated. Yay for insomnia.

    Out with the old:
    [​IMG]

    In with the new
    [​IMG]
     
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    Last edited: May 24, 2017
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  7. binhthuy71

    binhthuy71 Rear Admiral

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    Continuing on with my RC3 game, I decided that this time I'm building a base that doesn't look like a concrete afterthought. To that I end I built a test room with an underwater view (Game needs fish!) in Creative. It was easier than I thought. I built it underground at the actual edge of the water and then cleared the dirt away from the windows. Add some lights via Attach to Base and there you have it. Now to see if it works in Survival...
    sub-aqua-test.png
     
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  8. GTv

    GTv Rear Admiral

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    I have done this too but I don't play creative, just survival mode Co op with my wife.
     
    #4408
  9. Siege Inc.

    Siege Inc. Rear Admiral

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    The space station is coming along nicely. I changed the front entrance doors into big airlocks and I've started fleshing out some of the basic structural components on the bottom. I also decided to rework the patio roofs near the entrances. They don't make much sense in space so I'm going to do something a little different.

    In the middle of this I noticed some of the window tinting is facing the wrong way. Also some of the skylights don't line up with the support columns/windows near the entrances. It's been bugging the hell out of me for awhile now and I'm going to have go back and fix that on the Spaceport version. Looks real nice when it's lined up properly.

    Forgive the mess. We're in the middle of renovating. :p

    [​IMG]
     
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  10. banksman45

    banksman45 Rear Admiral

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    I don't know why I built this . Maybe its the new character hairstyle or I've been playing GTA V too much. lol Screenshot (19).png

    Screenshot (21).png

    Screenshot (23).png
     
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  11. hound

    hound Captain

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    [​IMG] [​IMG]
    [​IMG]
    [​IMG]
    Just a little experiment that was making me get up at 3 am to try it....
     
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  12. banksman45

    banksman45 Rear Admiral

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    WHOA ... Under water bases work now ?>???? How are you keeping water from flowing into your base ? Last time I tried this water still got inside of my base.
     
    #4412
  13. hound

    hound Captain

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    Underwater bases always worked ...we just tried the wrong way. Now i am gonna tell you a secret....if you use it you are responsible for whatever happens. This base is on my SP game and whatever glitches happen are mine alone. I placed a base starter on the bottom and built walls leaving the floor mostly open. Then I used the fill tool to raise up dirt to fill in the entire thing. -----I missed a few spots---- Then take all the dirt away using the remove tool. Everywhere there was dirt is now air. Carefully do not touch the surface . You can not put water back. Air and dirt are moveable water is not. Except in rare glitches around O2 gens. Also I have not provided any O2 to this base, it has Akua air. I think on another planet I would have to provide O2. Also you can see by the pictures that looking out a window that is in air does not show you water....WEIRD huh? Airtight changes in recent updates have nothing to do with this. Airtight means nothing to water because it doesn't move. This base had air in it from removing soil before the roof was finished, I could jet straight up into the water.
     
    #4413
  14. binhthuy71

    binhthuy71 Rear Admiral

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    My designs tend to be pretty rudimentary and I rarely did much more than color the blocks. I'm trying to make things a bit more lively now so here's my SV. It's designed more for exploration, looting, drone mining and looking like an old time jukebox rather than slug fests. Shown with the aft shutter doors open.
    jukebox_01.png jukebox_03.png jukebox_02.png
     
    #4414
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  15. banksman45

    banksman45 Rear Admiral

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    Thank you for this. I've been wanting to build for every since I got this game!!
     
    #4415
  16. banksman45

    banksman45 Rear Admiral

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    building my defenses around the shack. Maybe I should build a real base. LOL
    I do love the fact that you can use base cores to build weapons platforms around your base and give them their own fuel tanks and generators.

    Screenshot (24).png
     
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  17. Dinkelsen

    Dinkelsen Captain

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    Been building... (who would have guessed?)

    The Pharos got a new civilian building
    Temple to the Light

    20170527210552_1.jpg
    I salvaged the large pyramid from a structure I started months ago but never finished it - an ore processor. Been quite a promotion. The build itself got a little out of hand, I aimed at class 3-4 but it sits at class 5 now - and there is still a huge lot of polishing and furnishing to be done. But well... that how it goes.

    20170526234727_1.jpg

    The central area is mostly finished, still tuning the light installation (its the temple to the LIGHT, after all...) I am undecided of what to do with the alcove areas, maybe add merchants that sell holy DecoStoneBlocks? We'll see.

    Everytime I build something I am again grateful for the mergestructs command.
     
    #4417
  18. Siege Inc.

    Siege Inc. Rear Admiral

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    That is friggin' cool. I love floating spheres in the middle of that.
     
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  19. binhthuy71

    binhthuy71 Rear Admiral

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    Akua_Base_Aerial.png Akua_Farms.png My base on Akua is shaping up.
     
    #4419
  20. Siege Inc.

    Siege Inc. Rear Admiral

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    Meh. I think I broke my space station. I was working on the extreme bottom of it and it wouldn't let me build out from some blocks. Said they were too far from the center although it let me place them there the other day. Now one of them is bugged and won't let me delete it. :rolleyes:

    Edit: I think I've managed to fix it. Had to delete a couple layers off the top, save and respawn it. Some more stuff disappeared off the top but I could delete the bottom blocks. Save, respawn. Stuff reappeared back up top. Fixing what I deleted now. I'm going to have to revise my structural plans a bit.

    I've already found my next project while looking for ideas for this one though. :p
     
    #4420
    Last edited: May 29, 2017
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