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[ATTACH] please) give me the scripts, I want to add these wonderful turrets))
well, if the developers will be allowed to mix small and large blocks inside one building ... then it will be easy to do) theoretically - it is...
Well, I will not argue) you know better, but about using the main mixer is there a solution? So that you can adjust the sound volume of the object?
you can not give the full text of the scripts, you can only give a description, header - a title and with dummy instead of functions, with a...
Weapons and projectiles are custom models, in order to correctly integrate them into the game, I had to find and purchase all the necessary ASSETS...
I really want a network code with protection from cheaters! https://assetstore.unity.com/packages/tools/network/mirror-129321...
Build: 12.3.2 3024 Mode: Survival Mode: Dedicated Server SERVER NAME: NEWAGE SEED-ID: MODIFIED PLAYFIELDS: Yes Reproducibility: Always...
https://assetstore.unity.com/packages/3d/characters/creatures/sci-fi-creatures-pack-vol-1-137462 [IMG]
https://assetstore.unity.com/packages/3d/characters/humanoids/alien-soldier-16261 Kriel creatures ? [MEDIA]
https://assetstore.unity.com/packages/3d/characters/creatures/pbr-creatures-pack-25305 [MEDIA]
https://assetstore.unity.com/packages/3d/characters/creatures/humanoids-monsters-pack-163326 [MEDIA]
https://assetstore.unity.com/packages/3d/characters/futuristic-soldier-pack-92705 [IMG] [IMG] [IMG]
an alternative to the CPU could only be the creation of different types of cores with a specific type of device attached to them, and the limits...
thanks, but it’s not entirely clear what efficiency refers to guns
and what will happen if the CPU limit for armament is exceeded? Is it possible to make the guns turn off if the limit is exceeded?
in order to avoid getting stuck inside the structures when moving at high speed, I would suggest to transfer the data first to the collision boxes...
if the client sends a command to the server that he picked up somewhere 999 gold bars, the server will simply record - the client picked up 999...
it's me about the engine Unity ) the current implementation of the server does not allow you to fully manage the client's data, since they are...
now all the game logic of the player occurs on the gaming client, not on the server, the server processes only the transmitted data from the...
I ask for the event model Api to add the ability to intercept calls with its own processing of events, and then return to the standard handler if...