how about determining attack player bases of the other player? How can I do that? ) but you can create the temporary download file of the player for editing, as it is for the playfield? Planned expansion of the API methods? ) If it were possible to access the contents of the buildings, I would have already made the mechanism of the conveyors in space engineers )) and programmed the conveyor with panels ))))
You cant really do it. At least if you stick with "attack". You can only see who got close. not sure what you mean
If it's not possible when they are offline then you could just set it up so when they log on that triggers the changes you want to make.