Bug Reports: Alpha 4.4.x

Discussion in 'Bugs' started by Hummel-o-War, Nov 22, 2016.

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  1. Pantera

    Pantera Well-Known Member

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    Try re-unlocking them in the tech tree. Also in your picture you need to eat ;)
     
    #61
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  2. Ashrai

    Ashrai Well-Known Member

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    Mode: Creative
    Location: Singleplayer

    SERVER NAME: N/A
    SEED-ID: ?
    If applicable:
    MODIFIED PLAYFIELDS: No
    reproducibility: Always
    Severity: mehsome

    Summary: I can look through the sides of some thinner blocks. Im this case "wall" and "l-shape", both reinforced steel on a capital vessel. Tried saving the blueprint, starting a new playfield and spawning it there. But the problem persists. Is this even a 4.4 bug? But I'm pretty sure this wasn't the case in 3.3.x.

    i7 3960x, r9 390, 16GB RAM, no OC 20161124151414_1.jpg 20161124151435_1.jpg

    Steps to Reproduce: Spawn Blueprint ;)
     
    #62
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  3. Hummel-o-War

    Hummel-o-War Administrator
    Staff Member Community Manager

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    Thx!
     
    #63
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  4. A.F.T

    A.F.T New Member

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    Mode: Survival
    Location: Dedicated Server

    SERVER NAME: HWS
    SEED-ID: -
    If applicable:
    MODIFIED PLAYFIELDS: Yes

    Reproducibility: Always
    Severity: Major

    Summary: Damage penetrate hull blocks

    Description: I make CV with 12 layers of combat armor to core. All devices is protected by 6-8 layers. Outer hull in one peace but half of devices is dying by combat. First is thruster then warpdrive and core. In MP game damage goes trough hull blocks. In last combat - hull of my giat ship is not penetrated but i lose the core and my 200k iron ingot is goes to trash. With new balance of HP and weapon damage PVP is unplayable.

    Steps to Reproduce: Make ship go to PVP combat in space,

    Screenshots, Crash Logs, any other Relevant Information:

    P.S. Solution: Add simple check - if core connected with other blocks on ALL sides - it cant take damage )) Now core is a Achilles hell
     
    #64
    Last edited: Nov 24, 2016
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  5. A.F.T

    A.F.T New Member

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    Mode: Both
    Location: Singleplayer, Dedicated Server

    SERVER NAME: HWS
    SEED-ID: -
    If applicable: -
    MODIFIED PLAYFIELDS: -

    Reproducibility: Always
    Severity: Major

    Summary: Wrong auto focus on targeting in first person view in the cockpit

    Description: SV - if you build a open cockpit and placed two window blocks infront - some of the weapons shoot wrong: Missiles lauchers - rocket dissapear after fire. Minigun damaged first window block and front part of the ship (Miniguns placed after the windows blocks). If we put only one window block - all good. CV - if we placed pulse lasers on the wings (not a big CV) pulse laser shells is dissapear after shoot. Some time rocket shell is dissapear (depend on place of placing). If we firing on 3d person view - all works good. So we have bug on auto focusing weapons when shoot on 1-st pers view.

    Steps to Reproduce: Placed open cockpit on SV. Plased weapons on the sides of it front. Start shoot. Make Cv with guns on the wings.


    Screenshots, Crash Logs, any other Relevant Information:
     

    Attached Files:

    #65
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  6. Cpt_Beefheart

    Cpt_Beefheart Well-Known Member

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    Note, while some block texture fixes mentioned in patch notes, the above block texture glitch still persists in 4.4.2
     
    #66
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  7. DonO

    DonO New Member

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    Ok, thanks. Yup, that worked. All fixed. Thanks and have a good holiday. And I did eat!! LOL Thanks again for the help.
    Don
     
    #67
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  8. Tyrax Lightning

    Tyrax Lightning Well-Known Member

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    I hate wasting, so my fav way to 'recycle' the Survival Constructor is by having it do the 'grunt work', which most often is grinding Crushed Rock into Rock Dust, Crafting Rock Dust into Cement, Crafting Cement into Concrete Blocks, Crafting Water Jugs into Purified Water, & sometimes quick fixing a couple Meats into Salami. :)

    This may be a leftover of when Water used to be one of the Components for making Concrete Blocks, before "Self-Hydrating Concrete" got Invented. :p

    Fixed. :p

    I think ya have the Orientation on the right piece incorrect. Look to the Right Piece 'Upper-Left/Top Corner', I think that Corner is the actual Corner that is the actual equivalent of the Left Piece's 'Front-Middle Corner'. Re-Align accordingly & see if this corrects the Issue.
     
    #68
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  9. Cpt_Beefheart

    Cpt_Beefheart Well-Known Member

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    Keep the water bottles craftable in the normal constructors...and... add a new device, the BA/CV placeable H & O2 generator. With the big new power cells, it would be nice to be able to utilize the excess water most of us have and produce energy on board. Not sure how much energy such a device should consume, but maybe this can make sense as usable device for the game?
     
    #69
  10. Tachyonz

    Tachyonz New Member

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    @Cpt_Beefheart

    Apologies for reporting a bug and posting the purified water which is not a bug after all... I just reported my post to the mods to remove it from the dev's filed bug report list.

    I was too early to post it which I did not know that they just included a fusion power cell.
     
    #70
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  11. Tyrax Lightning

    Tyrax Lightning Well-Known Member

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    I can't think of any reason why what ya did woulda been any problem. I say 'No Worries' imho. :)
     
    #71
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  12. Hummel-o-War

    Hummel-o-War Administrator
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    Exactly. No worries when reporting a but that isn't one. Better this way than the other way round! ;-)
     
    #72
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  13. LiftPizzas

    LiftPizzas Well-Known Member

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    Description: Cannot get out of artillery turret after firing, because it's reloading.
     
    #73
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  14. Dinkelsen

    Dinkelsen Well-Known Member

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    Mode: Creative
    Location: Singleplayer

    SERVER NAME:
    SEED-ID: -
    If applicable: -
    MODIFIED PLAYFIELDS: -

    Reproducibility: Always
    Severity: Annoying

    When merging structures LCD panels of the child structure get reset to default. Text and formatting is all gone.
     
    #74
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  15. Brett

    Brett Member

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    Mode: Survival
    Location: Dedicated Server

    Reproducibility: Always
    Severity: Annoyance

    Summary: Flak Turret CV is listed in the constructor as a Planetary/Space weapon

    Description: As mentioned in the summary, the Flak Turret CV does not have the "Space Only" caveat in the constructor; however, if you put it onto a CV and attempt to use it, it says it's for space only.

    Steps to Reproduce: Place Flak Turret CV on a CV. Control it through the Control Panel and attempt to fire it on a planet.
     
    #75
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  16. Birkenhoff

    Birkenhoff New Member

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    SP, survival

    Reproducibility:
    Always, just open the Large- Advanced Constructor.

    Summary:
    Craftable stuff is disappearing from templates.

    Description:
    I just recognized that I can't craft cargo boxes or any lights but growing lights, flares and SV, HV placable lights anymore. I did start the save and the game again, didn't help.

    Steps to Reproduce:
    Start a game - build a constructor - do your thing for several hours - find out things will disappear from templates in the constructor menu.

    [​IMG][​IMG]


    EDIT: I didn't upgrade the Tech Tree, thanks for the help. Problem soved.
     
    #76
    Last edited: Nov 26, 2016
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  17. LiftPizzas

    LiftPizzas Well-Known Member

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    Mode: Survival
    Location: Single Player

    Reproducibility: (probably always)
    Severity: Minor

    Description: When HV is parked on a repair bay, the damage numbers in Control Panel do not update during repair. You have to exit/re-open the Control Panel to get updated information.
     
    #77
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  18. dichebach

    dichebach Active Member

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    Check that you have reupdated your Tech Tree.
     
    #78
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  19. titorigatoni

    titorigatoni New Member

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    Not really a bug, more like an oversight. The new block shapes are really cool, but there's still a very important one missing. You gave us a Ramp Top Corner, and thanks ever so much, but we still need a Ramp Bottom Corner :)

    [​IMG]
     
    #79
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  20. Hummel-o-War

    Hummel-o-War Administrator
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    Intentional. Workaround for not loosing the ammo (is the same with any weapon or turret)
     
    #80
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