AHEAD of reporting ANY bug, please read through these two pinned topics: 1. READ FIRST - CLEAN INSTALL+ possible fix for blueprints not loading 2. READ FIRST - Important for SERVER OWNERS, ADMINS and PLAYERS!! ========================= Please post your bugs here using the following template: Mode: (Creative, Survival) Location: (Singleplayer, Dedicated Server, Peer2Peer Coop) SERVER NAME: (If the issue happened on a public server, please add the name here) SEED-ID: (Please always add the SEED-ID for SingleplayerSurvival games; Open the console. The Seed is noted somewhere to the "playfield loaded" dialogue) If applicable: MODIFIED PLAYFIELDS: Yes/No/DontKnow (<- YES if new planets or non-default playfields are used. Use DontKnow if you are not aware if anything has been changed) Reproducibility: (Always, Sometimes, Unable) Severity: (Trivial, Minor, Major, Crash) Summary: Description: Steps to Reproduce: Screenshots, Crash Logs, any other Relevant Information: ------------- KNOWN ISSUES ---------------- 1. Turrets will use double amount of ammo if reloaded (will be fixed in the next update) 2. You will get S-type Blocks when deconstructing some POIs (this can not be fixed for BP or POIS that were created before v1.0 > we need to swap/update the POIs. Same for old blueprints or ships that were created before the S-L Block separation. Please run "replaceblocks (ID) -alpha4" and overwrite your bluprint in that case) 3. Hangar Doors bite after ships This happens when you move LONG vessels too slowly through hangar doors.