How do I move a trader in an orbital?

Discussion in 'The Hangar Bay' started by Jackall, Aug 16, 2017.

  1. Jackall

    Jackall Commander

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    I have a trader spawned right on top of my growing plot in my orbital.

    [​IMG]

    How do I spawn a new one somewhere else or how do I move him?

    Thanks,
    Jack
     
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  2. piddlefoot

    piddlefoot Rear Admiral

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    Not sure but an SV / HV may bump him if hes the walking type and not the stationary model version, 2 types see.

    The other thing you can try is remove the block under him , if hes the moveable type he will fall. Put block back and yudda yudda.

    Spawning them is set up when creating the POI blueprint, so the BP needs editing to move where he spawns.
     
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  3. Jackall

    Jackall Commander

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    Can you elaborate on that please? I am still setting it up and I don't know of an option to do spawn him or even despawn him.
     
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  4. piddlefoot

    piddlefoot Rear Admiral

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    Well in creative you spawn the POI in question and you put an ALIEN red core blocks in your tool bar slot to use.
    If you RIGHT CLICK Mouse you get a menu of all the alien blocks you can use.

    Same as steel hull block menu system. Right click for more shapes etc.

    In there are spawn pads for AI, click on the spawn pad and in menu set it to a trader or zirax troops or civilian etc etc.

    You can spawn a trader direct also, no spawn pad.

    Once a trader is selected in spawner menu, click on trader as if you were going to buy something from him and select from the drop down list what type of trader he is going to be, there all customizable.

    When your done setting it up, take a new BP of the structure and all your selected settings will be saved.
     
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  5. Jackall

    Jackall Commander

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    You are the bomb piddlefoot! tyvm!
     
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