Greetings. I took the plunge and crafted a new planet for my dedicated server game. I followed the guides here on the forums (thank you very much). All was well until I decided to tinker with the decorations, etc. on the planet. I did delete the folders so that the planet would be re-created but when I get almost to the surface, I'm getting "Internal error, please include a short description in the e-mail" with continue, mail and continue, mail and exit options. I was booting up the server after almost every change I made in the Templates\Playfield.yaml file to ensure that all was well so now, I'm at a loss. This is the WRN I see in the log: 09-22:41:27.852 14_41 -WRN- Sequence number mismatch: rec=6677, exp=1, cl=Michlo, ch=0, p=optionsHandle, lp= I've placed the log, sector and playfield files here on my OneDrive (since they couldn't be attached): https://1drv.ms/f/s!Ai1k90-SUXL_uqgPoLUfk-iJ4-d7_g Alternatively, here is the content: Spoiler: File contents Log: Initialize engine version: 5.5.1p1 (d7332d2a7307) Forcing GfxDevice: Null NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly Platform assembly: C:\Games\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Games\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Games\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Games\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Games\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Games\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Games\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading C:\Games\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: C:\Games\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading C:\Games\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: C:\Games\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Games\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\Games\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading C:\Games\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: C:\Games\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless) Loading C:\Games\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain Platform assembly: C:\Games\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless) Loading C:\Games\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain Platform assembly: C:\Games\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\libnoise.dll (this message is harmless) Loading C:\Games\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\libnoise.dll into Unity Child Domain Platform assembly: C:\Games\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\Mif.dll (this message is harmless) Loading C:\Games\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\Mif.dll into Unity Child Domain Platform assembly: C:\Games\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\protobuf-net.dll (this message is harmless) Loading C:\Games\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\protobuf-net.dll into Unity Child Domain Platform assembly: C:\Games\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\ufps.dll (this message is harmless) Loading C:\Games\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\ufps.dll into Unity Child Domain Platform assembly: C:\Games\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\Utils.dll (this message is harmless) Loading C:\Games\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\Utils.dll into Unity Child Domain Platform assembly: C:\Games\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless) Loading C:\Games\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain Platform assembly: C:\Games\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\Vectrosity.dll (this message is harmless) Loading C:\Games\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\Vectrosity.dll into Unity Child Domain Platform assembly: C:\Games\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\AmplifyBloom.dll (this message is harmless) Loading C:\Games\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\AmplifyBloom.dll into Unity Child Domain Platform assembly: C:\Games\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\AmplifyOcclusion.dll (this message is harmless) Loading C:\Games\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\AmplifyOcclusion.dll into Unity Child Domain Platform assembly: C:\Games\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\PowerToolsDLL.dll (this message is harmless) Loading C:\Games\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\PowerToolsDLL.dll into Unity Child Domain - Completed reload, in 0.095 seconds OnLevelWasLoaded was found on vp_SpawnPoint This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 382) Platform assembly: C:\Games\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\Games\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\System.dll (this message is harmless) OnLevelWasLoaded was found on LoomINfiniDyGRASS This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 382) OnLevelWasLoaded was found on vp_Timer This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 382) UnloadTime: 0.780343 ms 09-22:22:16.010 14_22 -LOG- ************************************************************************* 09-22:22:16.015 14_22 -LOG- Empyrion - Galactic Survival 09-22:22:16.015 14_22 -LOG- Version: Alpha 5.3.0 09-22:22:16.016 14_22 -LOG- Build: 0857 09-22:22:16.016 14_22 -LOG- Platform: Win, 64 Bit 09-22:22:16.016 14_22 -LOG- OS: Windows 10 (10.0.0) 64bit 09-22:22:16.017 14_22 -LOG- DRAM: 32662 09-22:22:16.017 14_22 -LOG- CPU: Intel(R) Core(TM) i7-6800K CPU @ 3.40GHz 09-22:22:16.017 14_22 -LOG- Freq: 3392 09-22:22:16.018 14_22 -LOG- Cores: 12 09-22:22:16.018 14_22 -LOG- Gfx: NULL 1.0 [1.0] 09-22:22:16.018 14_22 -LOG- VRAM: 128 09-22:22:16.019 14_22 -LOG- SL: 3 09-22:22:16.019 14_22 -LOG- Force DX9: False 09-22:22:16.019 14_22 -LOG- Texture Arrays: False 09-22:22:16.021 14_22 -LOG- TimeZone: -08:00 09-22:22:16.024 14_22 -LOG- Build: Release (nodeCollection) 09-22:22:16.024 14_22 -LOG- ************************************************************************* Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 5.525799 ms Platform assembly: C:\Games\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\System.Xml.dll (this message is harmless) 09-22:22:16.350 14_22 -LOG- Args: C:/Games/steamapps/common/Empyrion - Dedicated Server/EmpyrionDedicated_Data/../EmpyrionPlayfieldServer.exe -batchmode -nographics -logFile Logs/0857/Playfield_170209-142214-02.log -playfieldserver 09-22:22:16.353 14_22 -LOG- Loading file 'C:/Games/steamapps/common/Empyrion - Dedicated Server/EmpyrionPlayfieldServer_Data/../dedicated.yaml' HDR Render Texture not supported, disabling HDR on reflection probe. (Filename: Line: 274) Unloading 10886 unused Assets to reduce memory usage. Loaded Objects now: 93349. Total: 118.881210 ms (FindLiveObjects: 5.807447 ms CreateObjectMapping: 9.197490 ms MarkObjects: 90.807251 ms DeleteObjects: 13.068417 ms) Platform assembly: C:\Games\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\System.Configuration.dll (this message is harmless) Setting up 3 worker threads for Enlighten. Thread -> id: 1494 -> priority: 1 Thread -> id: 3d40 -> priority: 1 Thread -> id: 2628 -> priority: 1 09-22:22:32.252 14_22 -LOG- Loading playfield 'Akua Orbit' 09-22:22:32.404 14_22 -LOG- Playfield 'Akua Orbit' with seed 2309115 loaded. 09-22:22:32.424 14_22 -LOG- Connected player 76561197970952122/'Michlo' as client 1 09-22:22:33.717 14_22 -LOG- Player loading: id=2001 name='Michlo' pos=(-1614.0, 724.7, 2313.3) 09-22:22:51.328 14_22 -LOG- INFO: Uptime=00h00m mem=256MB fps=30.1 playfield=Akua Orbit plys=1 mobs=11/11 structs=10 devices=727 chunks=116 09-22:23:01.297 14_23 -LOG- Disconnected player 76561197970952122/'Michlo' - client 1 09-22:23:01.298 14_23 -LOG- [CM] Player 76561197970952122/'Michlo' logged off 09-22:23:01.300 14_23 -LOG- [CM] Player CId=1, EId=2001, 76561197970952122//'Michlo' disconnected (optional call: False) 09-22:23:22.360 14_23 -LOG- Unloading playfield 'Akua Orbit' 09-22:23:51.330 14_23 -LOG- INFO: Uptime=00h01m mem=210MB fps=30.1 playfield= plys=0 mobs=0/11 structs=0 devices=0 chunks=116 09-22:24:51.350 14_24 -LOG- INFO: Uptime=00h02m mem=203MB fps=30.1 playfield= plys=0 mobs=0/10 structs=0 devices=0 chunks=116 09-22:25:51.369 14_25 -LOG- INFO: Uptime=00h03m mem=203MB fps=30.1 playfield= plys=0 mobs=0/10 structs=0 devices=0 chunks=116 09-22:26:51.391 14_26 -LOG- INFO: Uptime=00h04m mem=203MB fps=30.1 playfield= plys=0 mobs=0/10 structs=0 devices=0 chunks=116 09-22:27:51.411 14_27 -LOG- INFO: Uptime=00h05m mem=203MB fps=30.1 playfield= plys=0 mobs=0/10 structs=0 devices=0 chunks=116 09-22:28:51.433 14_28 -LOG- INFO: Uptime=00h06m mem=203MB fps=30.1 playfield= plys=0 mobs=0/10 structs=0 devices=0 chunks=116 09-22:29:51.452 14_29 -LOG- INFO: Uptime=00h07m mem=203MB fps=30.1 playfield= plys=0 mobs=0/10 structs=0 devices=0 chunks=116 09-22:30:51.472 14_30 -LOG- INFO: Uptime=00h08m mem=203MB fps=30.1 playfield= plys=0 mobs=0/10 structs=0 devices=0 chunks=116 09-22:31:51.492 14_31 -LOG- INFO: Uptime=00h09m mem=203MB fps=30.1 playfield= plys=0 mobs=0/10 structs=0 devices=0 chunks=116 09-22:32:51.514 14_32 -LOG- INFO: Uptime=00h10m mem=203MB fps=30.1 playfield= plys=0 mobs=0/10 structs=0 devices=0 chunks=116 09-22:33:51.534 14_33 -LOG- INFO: Uptime=00h11m mem=203MB fps=30.1 playfield= plys=0 mobs=0/10 structs=0 devices=0 chunks=116 09-22:34:51.559 14_34 -LOG- INFO: Uptime=00h12m mem=203MB fps=30.1 playfield= plys=0 mobs=0/10 structs=0 devices=0 chunks=116 09-22:35:51.579 14_35 -LOG- INFO: Uptime=00h13m mem=203MB fps=30.1 playfield= plys=0 mobs=0/10 structs=0 devices=0 chunks=116 09-22:36:51.591 14_36 -LOG- INFO: Uptime=00h14m mem=203MB fps=30.1 playfield= plys=0 mobs=0/10 structs=0 devices=0 chunks=116 09-22:37:51.611 14_37 -LOG- INFO: Uptime=00h15m mem=203MB fps=30.1 playfield= plys=0 mobs=0/10 structs=0 devices=0 chunks=116 09-22:38:51.634 14_38 -LOG- INFO: Uptime=00h16m mem=203MB fps=30.1 playfield= plys=0 mobs=0/10 structs=0 devices=0 chunks=116 09-22:39:51.653 14_39 -LOG- INFO: Uptime=00h17m mem=203MB fps=30.1 playfield= plys=0 mobs=0/10 structs=0 devices=0 chunks=116 09-22:40:51.673 14_40 -LOG- INFO: Uptime=00h18m mem=203MB fps=30.1 playfield= plys=0 mobs=0/10 structs=0 devices=0 chunks=116 09-22:41:26.636 14_41 -LOG- Loading playfield 'Walker' 09-22:41:26.870 14_41 -LOG- Playfield 'Walker' with seed 2309115 loaded. 09-22:41:27.351 14_41 -LOG- Connected player 76561197970952122/'Michlo' as client 1 09-22:41:27.852 14_41 -WRN- Sequence number mismatch: rec=6677, exp=1, cl=Michlo, ch=0, p=optionsHandle, lp= 09-22:41:27.875 14_41 -LOG- Player spawning: id=2001 name='Michlo' pos=(1703.6, 900.0, 364.8). Saving... 09-22:41:51.898 14_41 -LOG- INFO: Uptime=00h19m mem=408MB fps=30.0 playfield=Walker plys=1 mobs=53/56 structs=16 devices=3471 chunks=502 09-22:41:53.857 14_41 -LOG- [CM] Player CId=1, EId=2001, 76561197970952122//'Michlo' disconnected (optional call: False) 09-22:41:54.422 14_41 -LOG- Disconnected client 1, no client info 09-22:41:54.422 14_41 -LOG- Disconnected client 1, no client info 09-22:42:15.753 14_42 -LOG- Unloading playfield 'Walker' 09-22:42:51.912 14_42 -LOG- INFO: Uptime=00h20m mem=270MB fps=30.4 playfield= plys=0 mobs=0/9 structs=0 devices=0 chunks=131 09-22:43:17.435 14_43 -LOG- Shutdown requested 09-22:43:17.437 14_43 -LOG- Playfield saving 09-22:43:17.437 14_43 -LOG- Unloading playfield '' 09-22:43:17.974 14_43 -LOG- Connection closed while reading (Read failure) 09-22:43:17.975 14_43 -LOG- Executing disconnect 09-22:43:17.976 14_43 -LOG- Playfield saving 09-22:43:18.051 14_43 -LOG- OnApplicationQuit Saves\Games\CW_1\Sectors --- # Sectors # IMPORTANT: YAML files use spaces as indentation. Please don't use TABs: http://yaml.org/faq.html # Default starter planets on a Dedicated Server are Akua, Omicron, Ningues and Masperon. 'Origin:Number' behind playfield template sets starter planet [ "0, 0, 0", Akua, Temperate, 'Human:1' ] # Allow and Deny lists: If “Allow” is set, sectors that are given in list are accessible in addition to those that are close enough. If “Deny” is set, sectors that are given in list are not accessible. - Coordinates: [0, 30, 0] Color: 0, 0, 0 Playfields: - ['0, 0, 0', Sun, Sun] - Coordinates: [-176, 62, 21] Color: 0.3, 0.06, 0.04 Icon: Circle Playfields: - ['0, 0, 0', Aestus Orbit, SpaceAsteroidFieldRingAestus] - ['0, 0, 0', Aestus, Lava] - Coordinates: [243, -61, -297] Color: 0.5, 0.5, 0.5 Icon: Kite Playfields: - ['0, 0, 0', Alien Outpost, SpaceAlienStation] - Coordinates: [215, 85, 307] Color: 0.37, 0.33, 0.04 Icon: Circle Playfields: - ['0, 0, 0', Skillon Orbit, SpaceAsteroidsFew] - ['0, 0, 0', Skillon, Barren] - Coordinates: [-10, 109, 140] Color: 1, 0.5, 0 Icon: Star Deny: ["Asteroid Field"] # Allow: ["Masperon Orbit"] Playfields: - ['0, 0, 0', Trading Outpost, SpaceTradingStation] - Coordinates: [90, 5, 115] Color: 0.04, 0.3, 0.37 Icon: Circle Playfields: - ['0, 0, 0', Akua Orbit, SpaceAsteroidFieldRing] - ['0, 0, 0', Akua, Temperate, 'Human:1'] - ['-6500, 5000, 6500', Akua Moon, Moon] - Coordinates: [126, -10, -57] Color: 0.37, 0.33, 0.04 Icon: Circle Playfields: - ['0, 0, 0', Omicron Orbit, SpaceAsteroidFieldOmicron] - ['0, 0, 0', Omicron, Desert, 'Explorer:2'] - ['2000, 5000, -7000', Omicron Moon, Moon] - Coordinates: [40, 30, 362] Color: 0.7, 0.7, 0.7 Icon: Circle Playfields: - ['0, 0, 0', Ningues Orbit, SpaceEmptyNingues] - ['0, 0, 0', Ningues, Snow, 'Explorer:2'] - Coordinates: [344, 13, 116] Color: 0.3, 0.06, 0.04 Icon: Circle Playfields: - ['0, 0, 0', Aitis Orbit, SpaceAsteroids] - ['0, 0, 0', Aitis, Lava2] - Coordinates: [-142, 39, 257] Color: 0.5, 0.5, 0.5 Icon: Rhombus Deny: ["Trading Outpost"] Playfields: - ['0, 0, 0', Asteroid Field, SpaceAsteroidField] - Coordinates: [23, -43, -192] Color: 0.37, 0.33, 0.04 Icon: Circle Playfields: - ['0, 0, 0', Zeyhines Orbit, SpaceAsteroidsFewZeyhines] - ['0, 0, 0', Zeyhines, Desert2] - Coordinates: [366, 38, -112] Color: 0.15, 0.3, 0.04 Icon: Circle Allow: ["Trading Outpost"] Playfields: - ['0, 0, 0', Masperon Orbit, SpaceAsteroids] - ['0, 0, 0', Masperon, Alien2, 'Humanoid:3'] - ['6000, -4000, 7000', Masperon Moon, Alien, ''] - Coordinates: [-120, 31, -143] Color: 0.04, 0.3, 0.37 Icon: Circle Playfields: - ['0, 0, 0', Oscutune Orbit, SpaceAsteroids] - ['0, 0, 0', Oscutune, Temperate2] Coordinates: [50, 5, 100] Color: 0.04, 0.3, 0.37 Icon: Circle Playfields: - ['0, 0, 0', Walker Orbit, SpaceAsteroidFieldRing] - ['0, 0, 0', Walker, Walker] - ['-6500, 5000, 6500', Walker Moon, Moon] Saves\Games\CW_1\Templates\Walker --- # Playfield Configuration # IMPORTANT: YAML files use spaces as indentation. Please don't use TABs - tab indentation is forbidden: http://yaml.org/faq.html # For more detailed explanations of the different parameters, see examples in Empyrion\Content\Playfields\ExamplePlanet and ExampleSpace # Playfield Characteristics RealRadius: 1303.797294 # Please don't change ScaledRadius: 1300 # Please don't change Gravity: -9.3 # Gravity on planet AtmosphereDensity: 1.387 # Please don't change AtmosphereO2: 0.1 # Oxygen level of atmosphere AtmosphereBreathable: True # If player can breathe without helmet Temperature: -18 # No functionality yet TemperatureDay: -20 # No functionality yet TemperatureNight: -37 # No functionality yet DayLength: 28 # No functionality yet PlanetType: Snow # No functionality yet Moons: 0 # No functionality yet Water: WaterBlue # WaterBlue, WaterGreen, WaterBrown SeaLevel: 42 # Sea level of planet PvP: False # Set to True to allow PvP in this playfield, default is False #Seed: 123456 # If set overwrites main Seed #UseFixed: False # If set uses fixed POIs + resources # Playfield difficulty (has impact on experience gains) Difficulty: 3 # Between 2 and 5: larger values indicate higher difficulty # Planet or Space PlayfieldType: Planet # Please don't change Description: "[c][e0e020]Origin: %Origin%[-][/c]\n[c][d29818]Difficulty: Medium[-][/c]\nNingues is an ice planet with steep mountains, large plains and hot springs. There is no breathable atmosphere but oxygen can be generated from the snow. [c][e02020]Be warned, choosing this planet as the survival start is recommended for experienced players only.[-][/c]" # Sun # SunFlareBlue, SunFlareWhite, SunFlareWhite2, SunFlareWhite3, SunFlareYellow, SunFlarePurple SunFlare: EnvironmentalEffects/SunFlareBlue # Special Effects # Please don't change SpecialEffectsLocal: - Name: SnowLight Biome: [ ArcticLowPlains, ArcticIntermediatePlains ] MaxHeight: 250 - Name: SnowMedium Biome: [ ArcticHighPlains, Mountains ] MaxHeight: 250 - Name: FireFliesOrange Biome: [ ArcticForest, ArcticHighForest ] Time: Night MaxHeight: 80 - Name: Triceratops Biome: [ ArcticLowPlains ] Time: Day MaxHeight: 80 - Name: TriceratopsBaby Biome: [ ArcticLowPlains ] Time: Day MaxHeight: 80 - Name: LizardMuleHerd Biome: [ ArcticLowPlains, ArcticIntermediatePlains, ArcticHighPlains ] Time: Day MaxHeight: 80 - Name: ParasaurHerd Biome: [ ArcticForest, ArcticHighForest ] Time: Day MaxHeight: 80 # Atmosphere and Sky AtmosphereEnabled: True # Atmosphere True or False AtmosphereColor: "0.19, 0.26, 0.35" # Color of atmosphere seen in space, default is white "1,1,1" SkyColor: "0.5, 0, 0.5" # Color of skybox if sun is in zenith, default is white "1,1,1" SkyHorizonColor: "1, 0.3, 0" # Color of skybox if sun is on horizon, default is white "1,1,1" # Light DayLightIntensity: 1.1 # Between 0 and 1: larger values = brighter, default is 0.6 NightLightIntensity: 0.45 # Between 0 and 1: larger values = brighter, default is 0.6 DayShadowStrength: 0.95 # Between 0 and 1: larger values = stronger NightShadowStrength: 0.5 # Between 0 and 1: larger values = stronger # Fog AtmosphereFog: 0.5 # Distant fog, between 0 and 1: larger values = stronger FogCloudIntensity: 1 # Waft of mist in air, between 0 and 1: larger values = stronger FogIntensity: 0.1 # Near Fog/Atmospheric Scattering Intensity, between 0 and 1: larger values = stronger FogStartDistance: 400 # Near Fog/Atmospheric Scattering Start Distance, in m GroundFogIntensity: 0 # Ground Layer Fog, between 0 and 1: larger values = stronger GroundFogHeight: 0 # Ground Layer Fog Height # Clouds CloudsDensity: 0.8 # Between 0 and 1: larger values = more clouds (coverage) CloudsSharpness: 0.2 # Between 0 and 1: larger values = less dense clouds CloudsBrightness: 1.35 # Between 0 and 2: larger values = brighter clouds # CloudsOpacity: 0.9 # Between 0 and 1: larger values = more opaque, default is 0.9 CloudsZenithColor: "0.87, 0.92, 1" # Color of clouds if sun is in zenith, default is light blue "0.87,0.92,1" CloudsHorizonColor: "1, 0.3, 0" # Color of clouds if sun is on horizon, default is light orange "1,0.76,0.56" # Wind Speed WindSpeed: 5 # Between 0 and 10: larger values = faster moving clouds ### Fixed Resources for Seed=0 # pos, radius, name FixedResources: - Name: IronResource Pos: [ 280, 53, -14 ] Radius: 15 - Name: ErestrumResource Pos: [ 855, 50, -106 ] Radius: 9 - Name: MagnesiumResource Pos: [ 2448, 171, -357 ] Radius: 13 RandomResources: - Name: IronResource CountMinMax: [ 6, 12 ] # range of number of resources to distribute on planet SizeMinMax: [ 6, 7 ] # range of sizes of resource depots DepthMinMax: [ 0, 1 ] # Range of how deep to bury depots below terrain surface (e.g. 0 = partly visible, 3 = top of depot starts 3m below surface) DroneProb: 0.2 # probability that the resource is defended by drones MaxDroneCount: 1 # if at all, 1..n drones will defend the resource [default = 1] - Name: CobaltResource CountMinMax: [ 4, 6 ] SizeMinMax: [ 4, 5 ] DepthMinMax: [ 0, 1 ] DroneProb: 0.2 - Name: CopperResource CountMinMax: [ 5, 7 ] SizeMinMax: [ 4, 5 ] DepthMinMax: [ 0, 1 ] DroneProb: 0.3 - Name: SiliconResource CountMinMax: [ 5, 7 ] SizeMinMax: [ 4, 5 ] DepthMinMax: [ 0, 2 ] DroneProb: 0.3 - Name: PromethiumResource CountMinMax: [ 7, 9 ] SizeMinMax: [ 3, 4 ] DepthMinMax: [ 0, 2 ] DroneProb: 0.4 - Name: MagnesiumResource CountMinMax: [ 6, 9 ] SizeMinMax: [ 3, 6 ] DepthMinMax: [ 0, 3 ] DroneProb: 0.4 - Name: SathiumResource CountMinMax: [ 3, 6 ] SizeMinMax: [ 3, 6 ] DepthMinMax: [ 0, 3 ] DroneProb: 0.5 - Name: NeodymiumResource CountMinMax: [ 2, 3 ] SizeMinMax: [ 3, 6 ] DepthMinMax: [ 0, 3 ] DroneProb: 0.6 - Name: ZascosiumResource CountMinMax: [ 2, 2 ] SizeMinMax: [ 3, 6 ] DepthMinMax: [ 0, 3 ] DroneProb: 0.8 ### Resource Asteroids AsteroidResources: - Name: IronResource Threshold: 0.5 Amount: 0.5 - Name: CobaltResource Threshold: 0.4 Amount: 0.2 - Name: CopperResource Threshold: 0.5 Amount: 0.2 - Name: SiliconResource Threshold: 0.5 Amount: 0.2 - Name: PromethiumResource Threshold: 0.5 Amount: 0.2 - Name: MagnesiumResource Threshold: 0.5 Amount: 0.2 ### Terrain and Decorations # Terrain and Local Decoration Terrain: Name: Snow PoleLevel: 37 # Pole level of planet NoiseStrength: 0.3 ColorChange: YFadeCenter: 80 YFadeRange: 40 YFadeMin: -0.15 YFadeMax: 0.2 MainBiome: Textures: - [ SnowRock04, 1 ] - [ Snow08, 3 ] - [ RockBrown01, 0 ] - [ BedrockLava, 2 ] Decorations: - [ RockA01Snow, 0.1 ] - [ RockB01Snow, 0.1 ] - [ Rocks02Snow, 0.1 ] SubBiomes: - Altitude: 31 Textures: - [ Stone, 29 ] Decorations: - [ RocksmallA02, 0.2 ] - Altitude: 34 Textures: - [ RockBrown01, 32 ] - [ SnowyGrass, 1 ] Decorations: - [ RocksmallA02, 0.2 ] # Biome Definition and Main Decoration Biome: # Lower Plains - Altitude: [ 35, 60 ] Slope: [ 0, 5 ] BiomeClusterData: - Name: "ArcticForest" Id: 1 ClusterSize: 200 NbOfClusters: 10 Decorations: - [ "BlueSpruceWinter", 8] - [ "AlaskaCedarBare", 2] - [ "BushWinter03", 1] - [ "PixieStalksSnow", 1] - [ "Mushroom2", 1] - [ "RealRock2Snow", 0.1] - [ "RealRock3Snow", 0.1] - [ "RealRock6Snow", 0.1] - [ "BulbShroom", 0.5] - [ "AlienPlant14", 0.5] - [ "AlienPlantTube1", 0.5] - [ "AlienPlantWorm2", 0.5] - [ "DesertPlant20", 0.5] - [ "Snakeweed", 0.5] Grass: - Name: "GrassGreen04aSnow" Density: 1500 YScale: 0.8 Preset: "GrassDense6" - Name: "GrassGreen03bSnow" Density: 600 YScale: 1.2 Preset: "GrassPatches6" - Name: "ArcticLowPlains" Id: 2 ClusterSize: 0 NbOfClusters: 0 Decorations: - [ "BushWinter01", 0.5] - [ "PixieStalksSnow", 0.5] - [ "DimpleDomeSnow", 0.5] - [ "BrainFungusSnow", 0.5] - [ "CornDogBushSnow", 1] - [ "BulbShroom", 0.5] - [ "MushroomTallBlue02", 0.5] - [ "OpuntiaCactus", 0.2] - [ "Snakeweed", 0.5] Grass: - Name: "GrassGreen03bSnow" Density: 400 YScale: 1.2 Preset: "GrassPatches7" - Altitude: [ 35, 60 ] Slope: [ 0, 10 ] BiomeClusterData: - Name: "ArcticLowPlains" Id: 2 ClusterSize: 0 NbOfClusters: 0 Decorations: - [ "BlueSpruceWinter", 0.25] - [ "AlaskaCedarBare", 0.25] - [ "RealRock8Snow", 0.15] - [ "RealRock6Snow", 0.15] - [ "RealRock10Snow", 0.15] - [ "BushWinter01", 0.2] - [ "BushWinter02", 0.2] - [ "BushWinter03", 0.1] - [ "CornDogBushSnow", 0.2] - [ "Snakeweed", 0.5] - Altitude: [ 0, 60 ] Slope: [ 0, 180 ] BiomeClusterData: - Name: "ArcticLowPlains" Id: 2 ClusterSize: 0 NbOfClusters: 0 Decorations: - [ "RealRock1", 0] # Intermediate Plains - Altitude: [ 60, 75 ] Slope: [ 0, 15 ] BiomeClusterData: - Name: "ArcticHighForest" Id: 3 ClusterSize: 70 NbOfClusters: 4 Decorations: - [ "BlueSpruceWinter", 8] - [ "AlaskaCedarBare", 2] - [ "RealRock8Snow", 0.1] - [ "RealRock6Snow", 0.1] - [ "BushWinter03", 0.3] - [ "Mushroom2", 0.5] - [ "CornDogBushSnow", 0.4] - [ "Snakeweed", 0.5] Grass: - Name: "GrassGreen04aSnow" Density: 1200 YScale: 0.8 Preset: "GrassDense6" - Name: "ArcticIntermediatePlains" Id: 4 ClusterSize: 0 NbOfClusters: 0 Decorations: - [ "BulbShroom", 0.2] - [ "BlueSpruceWinter", 0.05] - [ "AlaskaCedarBare", 0.1] - [ "RealRock8Snow", 0.02] - [ "RealRock6Snow", 0.02] - [ "RealRock10Snow", 0.02] - [ "BrainFungusSnow", 0.05] - [ "DimpleDomeSnow", 0.05] - [ "BushWinter01", 0.05] - [ "BushWinter02", 0.05] - [ "BushWinter03", 0.05] - [ "CornDogBushSnow", 0.05] - [ "Snakeweed", 0.5] Grass: - Name: "GrassGreen06Snow" Density: 1500 YScale: 1 Preset: "GrassPatches8" - Altitude: [ 60, 75 ] Slope: [ 0, 180 ] BiomeClusterData: - Name: "ArcticIntermediatePlains" Id: 4 ClusterSize: 0 NbOfClusters: 0 Decorations: - [ "RealRock1", 0] # High Plains - Altitude: [ 75, 125 ] Slope: [ 0, 20 ] BiomeClusterData: - Name: "ArcticHighPlains" Id: 5 ClusterSize: 0 NbOfClusters: 0 Decorations: - [ "BlueSpruceWinter", 0.01] - [ "AlaskaCedarBare", 0.04] - [ "BushWinter01", 0.02] - [ "BushWinter02", 0.02] - [ "BushWinter03", 0.02] - [ "Snakeweed", 0.2] - Altitude: [ 75, 125 ] Slope: [ 0, 180 ] BiomeClusterData: - Name: "ArcticHighPlains" Id: 5 ClusterSize: 0 NbOfClusters: 0 Decorations: - [ "RealRock1", 0] # Mountains - Altitude: [ 125, 250 ] Slope: [ 0, 25 ] BiomeClusterData: - Name: "Mountains" Id: 6 ClusterSize: 0 NbOfClusters: 0 Decorations: - [ "CrystalsPyramidBlue", 0.5] - Altitude: [ 125, 250 ] Slope: [ 0, 180 ] BiomeClusterData: - Name: "Mountains" Id: 6 ClusterSize: 0 NbOfClusters: 0 Decorations: - [ "RealRock1", 0] ### POIs POIs: Random: - GroupName: TS_Ningues CountMinMax: [ 1, 1 ] DroneProb: 0 DronesMinMax: [ 1, 1 ] ReserveCount: 1 TroopTransport: False - GroupName: CivilSettlement CountMinMax: [ 5, 6 ] DroneProb: 0.8 DronesMinMax: [ 1, 2 ] ReserveCount: 3 TroopTransport: False - GroupName: RadosMissileSilo CountMinMax: [ 1, 2 ] DroneProb: 1.0 DronesMinMax: [ 2, 2 ] ReserveCount: 4 TroopTransport: True - GroupName: RadosTierI CountMinMax: [ 5, 7 ] DroneProb: 1.0 DronesMinMax: [ 1, 2 ] ReserveCount: 3 TroopTransport: True FixedPlayerStart: - Mode: Debug Pos: [ 455, 37, -187 ] RotY: 125 ### Drones DroneBaseSetup: # PresetStyle: # -> 0 = no drone attack base, # 1 = day + 2 triggers, # 2 = night + 2 triggers, # 3 = at once + 2 triggers, # 4 = night + turret trigger Random: - GroupName: DroneBaseNingues DronesMinMax: [ 3, 5 ] # range of number of drones that defend drone base ReserveCount: 5 # number of drones that will be replaced when defending drones got killed DroneProb: 1.0 # probability that drones will defend drone base Difficulty: 5 # 0..4 -> 0 = no drone attack base ... 4 = max difficulty level (5, 6, 7 = low, medium, high difficulty but with infinite drone waves) PresetStyle: 3 # 0..4 -> see comment above # BaseAttack: DroneSmallAttackBase Stock: - Name: DroneSmallFast01Rocket # Name of drone Amount: 200 # Amount of drones in stock Extra: 0 # Type of drone 0..3 -> see comment above - Name: DroneSmallFast01Plasma Amount: 200 Extra: 0 - Name: EnemyDroneV2Minigun Amount: 300 Extra: 0 - Name: DroneSmallFast01Minigun # Base attack drones Amount: Infinite Extra: 1 - Name: EnemyDroneV2Plasma # Base attack drones Amount: Infinite Extra: 1 - Name: DroneTroopsTransport Amount: 1 Extra: 2 - Name: ZiraxMale Amount: 500 Extra: 3 - Name: AlienAssassinGrey Amount: 400 Extra: 3 DroneSpawning: Random: - DronesMinMax: [ 5, 10 ] CenterX: -2500 Radius: 1500 - DronesMinMax: [ 5, 10 ] CenterX: 2500 Radius: 1500 ### Creatures CreatureSpawning: - Biome: ArcticLowPlains Entities: - Name: ParasaurHerd Period: Day # Night / Day / Always Amount: 1 Delay: 0 - Name: Oviraptors Period: Always Amount: 2 Delay: 0 - Name: CaveWormsWhite Period: Night Amount: 1 Delay: 0 - Biome: ArcticForest Entities: - Name: CaveWormsWhite Period: Always Amount: 1 Delay: 0 - Name: Spiders01 Period: Night Amount: 2 Delay: 0 - Biome: ArcticIntermediatePlains Entities: - Name: GolemsIce Period: Day Amount: 1 Delay: 0 - Name: Oviraptors Period: Always Amount: 2 Delay: 0 - Name: CaveWormsWhite Period: Night Amount: 1 Delay: 0 - Name: LizardMuleHerd Period: Day Amount: 2 Delay: 0 - Biome: ArcticHighPlains Entities: - Name: GolemsIce Period: Day Amount: 1 Delay: 0 - Name: Oviraptors Period: Always Amount: 2 Delay: 0 - Name: CaveWormsWhite Period: Night Amount: 1 Delay: 0 - Biome: ArcticHighForest Entities: - Name: GolemsIce Period: Night Amount: 1 Delay: 0 - Name: Spiders03 Period: Always Amount: 1 Delay: 0 Build: 857 If anybody has the generosity to take a look and advise, I would be very grateful. Cheers.
Phew, my Clanmate and I worked it out. I was following this very helpful guide: http://steamcommunity.com/sharedfiles/filedetails/?id=832036944 (thank you, Xango) but one of the first changes I made (local FX) linked to a spreadsheet of available FX and I didn't notice that it was tabbed and didn't land on the corresponding tab. So yup, I had dinosaurs added as special effects. *grins* The price for my mistake was that I entered the planet right at the hardest PoI so when I deleted, fixed the file and relaunched, I spawned right there at the PoI and was blasted into smithereens. At least my (future once I claim it, curse you, aliens!) planet is up and running. Cheers.