In the playfield yaml there is a difficulty setting. does this override the server wide setting or does the server setting override the playfield yaml? My starting planet playfield is difficulty 2 but the server creatures are set to hard and man are they HARD especially when wearing light armor at first and shooting a gun. But I'm afraid if I back the server setting down that later in the game the mobs will be no challenge at all.
Server setting sets an overall difficulty it seems, and the individual playfield settings seem to increase difficulty for the individual playfield slightly (Though honestly I dont see much of a difference via playfield difficulty).
The difficulty setting of a playfield has NO imapact on the game, but only decides in which order the playfields appear in the NEW GAME START menu (lowest 1st)