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As you wish ;)
Had the same problem. Got the idea of a "POIstroyer": [ATTACH] [SPOILER] After annihilating some POIs from above (most base turrets can't attack...
I like your RCS placement ;)
It looks fantastic. Only downside ... the container has to dock at the ship and not vise versa but this is due the game mechanics.
Well had to get out of fight some times to orientate myself again. As long as the turrets can still aim at the really slow ships I don't have much...
Can't await to play the ground battles. I guess those will be even more challenging because you can bury important parts (power / core) of the...
Thanks to Tac for giving me one of his steam keys ;)
Here is my entry (DEATH difficult): [MEDIA] The fight starts at 5 min. 51 minutes later there are no fighting enemies left. The last minutes I...
Toying around with CV and base enrichment. First I build a service module [ATTACH] [ATTACH] [ATTACH] It's basically a SV. I "docked" the SV on a...
My entry to the challenge: https://steamcommunity.com/sharedfiles/filedetails/?id=1325714428 New concept inspired by the old middle age battle...
Finished my tank for the challenge: https://steamcommunity.com/sharedfiles/filedetails/?id=1325714428 New concept inspired by the old middle age...
Currently working on my entry to the challenge: The hover is based on an concept inspired by the old middle age battle ships. The tank has two...
Wrong planet, better this one ;) [IMG]
Looks like a base ;)
I liked it until you added the upper part ...