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[SPOILER] Stupid web lol
Cool dat... Well you showed me yours so :D
WOW! Talk about ultimate necro?
@ravien_ff & @Vermillion How hard would it be to increase turret/fixed weapon damage to make it possible to have warships with just a handful of...
Sarcasm was set to 100% regarding drones with shields from Zeus... I meant that there are occasions where they refuse to die lol
[ATTACH] The greatest trick the sadistic AI ever pulled was convincing the world it didn't exist and like that: "pfff" your gone :)
Yeah I'm more drawn to the exploration and discovery aspects on our server (The colonies run by Hawkie_Norway) but it would be nice if the game...
@Scoob that was just Verm trolling you personally :D Nowhere is safe apart from the main menu hahaha
*EDIT* Read the above with a mocking french accent :)
Round round baby round round :) I will construct what I call 'White Star' and she will twist and turn faster than any rollercoaster or defence...
re: 1.7 Ship Combat Balancing Will you forward this information to MCRN fleet command so that they can inform all the jockeys in Tachi class...
TGHS.Gabriel — Today at 11:27 A bit of an ask @Hawkie and I'm sure I've asked it before but is there any way you can facilitate capital ships...
I suppose one way of countering that would be giving tiered constructors build-time bonuses/penalties for particular products? Basically allow an...
Simple solution: remove constructers from vehicles altogether ;) edit; Also add tiered construction units of increasing complexities and power...
I personally believe the cockpit bug is a good example of lazy code.... The player entity object is indeed merged with the cockpit block and that...