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Is there any way to get Hummel to amend their post to state the current correct feature documentation? I don't mind the fact we have to hunt...
We pretty much have to wait for the next annual survey. I'm pretty sure I voted for an NPC related improvement in the last survey, because I also...
"Scenario Loading Screens: loading every 10s a new screenshot now" Any more detail on this?
Will we have a colorblind friendly cross-hair? It might be a really big help for some of us.
https://drive.google.com/file/d/1x2crA7s90DZxytRh2rHQCVnUIB3YcAwn/view?usp=sharing I included a screenshot in the zip file of player pointing at...
Saw an entire area where this happened, rocks in the area could not be mined either. I get this happening quite often in a single-player game, no...
Happens at least once in every game (single-player) . Once I have too many of these glitches I end up starting a new game or just moving to...
I'm going to do a save and then "godmode" my game to try and see if this is the old bug of "invisible resources". Far too often a gold resource...
https://empyriononline.com/posts/424292/
Is there a reason that unused blocks are not simply implicitly described/marked as such in the game engine, or easily in the translations CSV...
the visor thingy handheld. what does it do? When holding a "drill" you can see those chunky exploding ores, I forget what they call it, but when...
The economy is range limited, "static" and random. All items have a min-max price per trader, so long as the ranges are narrow enough, the availa...
Is there a issue ticket linked to this thread? If it was as simple as using the ordering of groups, which you can somewhat control suing the...
Yeah, I do recall using a retracable turret in that way inside my CV bay doors. I just didn't remember if it still worked that way. That "invert...
Aha. It was Pentaxid I wanted to move, which a player can move as a discrete item since the pentaxid tank is implemented as a container for some...
The graphics detail is not great. Not worth it until grass, trees, reflections, shadows actually work. An academic point because great...
Unused signals are just something the game does not deal with well. Retracted turrets still have there "pop-up" or full hitbox though dont they?...
Happening a lot more often lately , from version 1.0 onwards it appear to happen more often, but cannot really be sure. The hitboxes are correct...