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You might need the 'docking camera' concept to go with that as it strikes me as quite difficult to accurately move your ship to the correst...
I.m on the early Pirate base quest for TOP brewery. I kind of mined them out... .. however noticed that when Mining the Rock around the pirate...
Same here, i spent years trapping myself in my mines, trying to desperately use the filler to scrounge handholds out - till i saw somet on a...
1.) SV/CV control via wi-fi (Definitely NOT ship call , which would break the survival aspects) Within Wi-Fi range ( a simple Thrusters...
Very Contaversial Subject -- Saving the HV Now that SV and CV have distinct roles -- finally (solar vs galactic) Hows about the HV (- personally...
Just a question : What are you wanting in terms of StoryLines. ie .. the Minimum , and what you would ideally want. 1. Just Mission Outlines...
hows about 1.) A Vessel Lift Block - Sized to the Hanger door size ie Your ships are lifted to the door level - then you can fly off Means...
Finally final: 1) Landing View A switch on HUD to allow you Get Alternative <Underside> view for Landing Quickly Could...
1.) A sensor so i know i'm near the ground and can Retract lower turrets for landing, (basically langing gear + a bit?)
1.) That i had to worry about radiation and heat from Components when building CVs .. only found out through forums (1 block rule) 2.) The...
just one - 1) Jetpack Functionality in God mode. (ie make design analysis less disorientating when ghosting through ship/structure - same...
2nd list 1) Vectored thrusters Through internal plates or gimbaling - allows thrust to be directed in the requested direction (think alien...
Yeah, i was trending towards that thought , but the i'll just do top end , then cut it down approach - didn't work it just kinda of...
Fun on high-G planets ... Well Learned things today... Built a High End CV - Theoretically for High-G Planets ..... Yeah.. well Tested on High-G...
trying not to repeat others stuffs too much... 1.) New Player content type - between Ship and full blown scenario. i would love to be...
This is especially important in Alpha 12 --- Reams of slow text! Aside from getting attacked i tend to run out of oxygen before i can see the...
It would also be great to strategically dis-orientate the player at critical moments....
thx - i suspected this had been around for a while as no one seemed to mention it - just couldn't remember