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The current version of 1.4 used in experimental broke the volume calculations for every storage device. That is why Reforged Galaxy is for 1.3,...
Damage through shields sounds like another bug. Shield stacking isn't possible. If you use multiple shield generators it doesn't add, it...
This must be 1.4 still. That is a bug. I've reported it but so far it's been ignored. [ATTACH]
With the block changes in 1.4, the compact shield generator will be available for CV/BA as a craftable device before the regular T1 shield...
[ATTACH] New turrets in 1.4 Heavy Artillery Turret vs Artillery Turret for example.
You can have multiple recipes for the same item. But as long as the Deconstructor exists, it will throw an error when it reads the recipe list....
That's not part of Reforged Galaxy. More like Project Eden. In which case, I suspect it's meant to have a timer on it between harvests that's not...
That's the one. Go down to the section with the title "CV Turrets enabled on planets" Should be the second section down. A couple of those...
Reforged Eden allows minigun, cannon and pulse laser turrets on planets. Turrets in Reforged also have secondary firing modes when manually...
Laser Turrets on CVs work in Atmo in Reforged Eden. Secondary firing modes of Flak, Plasma and Laser also work in-atmo. Sadly, the enemy POIs are...
This change only applies to the player's laser turrets.
1.4 Weapon Rebalancing Yes, with the new blast mechanics added in 1.4, the explosion radii and damages need to be reviewed and various damage...
I have not encountered this before and have had no reports of it. Are you using 1.4 Exp or is your base in some weird location since these seem to...
The 1.3 version isn't set up to run the new explosion calculations. Especially with devices and blocks. Well, technically I did it do it in the...
That would be a problem with the game itself. But... aren't you playing 1.4 anyway?
Very well, although this serves no purpose I will relay tests and math here in a family-friendly environment. An Oxygen Generator with an...
Increasing fuel consumption should decrease the time they operate. However, changing the value does nothing for any of the terrain-placeable...
The main problem here is that the Atmospheric Condenser, Oxygen Generator, Hydrogen Generator and all Autominers have broken power inputs and...
Cannons are hitscan, lasers are not. Cannons weren't hitscan in the previous version and they were useless. They couldn't hit anything while...