Separate names with a comma.
Resuming your current save should be ok.
No it was something linked to the "Thrusers" toggle switch on the "Main" window of the control panel. This is now on the public branch also
Patch: 2021-02-17 v1.4.2 (Build 3265) Changes: - ALL LANGUAGES: Please report ANY faulty dialogue (leading to CoQ when approaching/talking to an...
A fix for this was just added to the EXP branch v1.4.2 B3265.
Thanks for the save I cannot seem to retrieve the lost vessel but this issue appears to be similar to what is being seen here with another report....
A fix for this is now in the latest release v1.4.2 B3264.
Patch: 2021-02-16 EXP v1.4.2 (Build 3265) Fixes: - 07800: Vessel torque unresponsive after exiting a server with thrusters turned off ====...
A fix for this is now available on the experimental branch as of B3263.
Hotfix: 2021-02-15 v1.4.1 (Build 3262) Fixes: - 07807: Vessels stop moving when close to POI's (which don't render) & the player toolbar becomes...
Patch: 2021-02-15 EXP v1.4.1 (Build 3263) Changes: - ALL LANGUAGES: Please report ANY faulty dialogue (leading to CoQ when approaching/talking to...
Update - > B3262 on the public branch https://empyriononline.com/threads/co-op-freeze-issue-when-changing-playfields-7807.97110/#post-429909...
We have just released a fix for this please update to B3262 & let us know who this issue is now thanks!
Hi can you upload this to another file sharing site ? mediafire for some reason won't let me download this perhaps dropbox or google drive or if...
Possibly related to this as a stab in the dark https://empyriononline.com/threads/co-op-freeze-issue-when-changing-playfields-7807.97110/ if not...
We have released a possible fix for this on the latest experimental branch build now available on steam B3261 feel free to join the EXP server &...
Hello Galactic Survivalists! We have a possible fix for the vessels drifting issue in space. Please check it out & leave your feedback here...
Regarding the sinking into the terrain this will be looked at as soon as possible this thread will be updated again when a fix is ready it this...