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Hi can you attach a copy of the save game & leave your character standing next to the vessel that has sunk in the screenshot ? Thanks
@Scoob thanks for the info I have managed to find a somewhat reliable use case from your example of the issue that will be looked at asap.
Hotfix: 2021-01-30 EXP v1.4 (Build 3255) Fixes: - 07780: Ramps are no longer airtight - 07781: Vessels without shields cannot warp - 07716:...
That will be fixed in the next hotfix. For any other issues please create a separate thread for them. Thanks for checking again! Thanks for...
Is there a way to isolate this & force it to reliably trigger for you or is it randomly triggering ?
How do we trigger this again ? What I mean is you have linked to a save game where it has already happened what we would need is steps to making...
Please retry in v1.4 B3254 & leave your feedback here thanks!
Please retry this in v1.4 if you still have this issue please reply answering the following questions & if possible supply a copy of the save game...
Hotfix: 2021-01-28 EXP v1.4 (Build 3254) Changes: - Updated ItemsConfig.ecf: added info about new 'LifetimeOnDrop' parameter - Changed: Nerfed...
We will have a potential fix in tomorrows EXP release for now please wait until then then provide feedback after you have tried in B3253.
Can you please create a separate dedicated thread for what you have seen trigger using the bug report template & supply the save game, logs & if...
@All For the structures appearing to "Move" is this completely new for you all in v1.4 ?
Is there any particular steps that can reliably trigger what you describe ? I've never seen a rotating POI before & so far cannot seem to trigger...
Please retest the sinking vessel you describe in v1.4 on the experimental branch. Any vessels that are already "sunk" you will need to reposition...
Hi when creating a bug reprot please use the report template found at the bottom of the first post here...
Update: We cannot fix the problem directly as the exception occurs inside of a Unity package we will be making unity aware of this & post again...
Hi Aregnar, thanks for the save game the described issues will be looked at. I'll try to update here again to you as soon as we can look at this.