Separate names with a comma.
You did update size in blocks for the block? As far as I cant tell this is the in game bounding cube for placement, rotation etc - not anything in...
If this comment had been on a cube block, then I might had that thought too - but on a door?
You mean all the good stuff to blow **** up?
Probably a leftover from ancient times - maybe they once had in mind having different sizes of large blocks? But it seems odd this comment is only...
Which means the damn thing needs to be accessable at bundle build time. OH FFS! Wow - 5 minutes with unity and already I f****** hate it! I guess...
I hope there is a way eventually. This seems to me THE most useful thing to mod in the absence of being able to code backing functionality -...
What I really wanted to do with this is modify some existing blocks, for eg boarding ramps and ramps, some shutter doors etc to make different...
I have sometimes found that if I exit the game while standing on my CV (or in somewhere inside - ie not sat in console etc), or I am standing on...
I would guess KeyNotFoundException during the load, and a corrupt world (structures with half missing etc).
Can you please consider adding all of the parameters that influence base attack (likelyhood etc) to a config file? Ie everything that can...
The same is true in SP when you are drifting along at a poxy 100ms from one side of a system to another getting bored out of your skull... Hell -...
@Kassonnade - this comes back to why I wish they would semi open source this by some means and let people with a care top continue to work on it...
SE has two block types - large and small. Some functional block are large only or small only. Many block are however shared between both sizes....
More to it than that I believe (maybe not in this case, but in some cases certainly). I have come across situation where a functional block...
SI was a good idea, but the implementation is so bad (as usual) they should just get rid of it. But then, if they got rid of all bad...
Putting aside some of your interesting and fun slow scenario starts (a scenario or problem to solve is a good thing)... Indirect or direct denial...
I dont think the game currently has mechanics in place that actually make it hard rather than just slow. Indirect or direct denial of resource...
You have more patience than I :)
Try different glass / cockpits etc.
Its been like that for ages.