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I take your point. I don't necessarily think an engine change is the central change needed, and as others have pointed out utilising Unity's more...
Yes you are right on what I am saying. Please excuse the wordy writing. It's true that enough time might eventually see some of the features we...
Very true! I'd include Eleon in this group. But its a tiny dev team, and there is limits on what they can do. Like I said DU has around 90 devs by...
Thanks for the feedback mate! Your points about Unity are well taken.
There's been some pretty unfortunate abuses of the subscription model by large game publishers, so I 100% understand why people feel this way. But...
@ASTIC You make a fair point, but despite all the barriers and quirks and shortcomings, Empyrion has such a great core concept that it has...
Thanks to a friend, I've been lucky enough to have spent the last month or so playing the beta of Dual Universe (DU). While soaring above DU's...
One thing they could do is to use shape as well as colour to distinguish resources. This would make icons more distinct. Also, on the main view...
That post seems needlessly rude and I think detracts from the points you were trying to raise. CPU is not currently about specialisation, but...
I want to urge the developers to keep CPU and resist the calls to remove it, but to consider making some big changes to it. I think giving modders...
The obligatory sensor interference would also make such a system interesting.
If warp was direct to anywhere you have explored, non-instantaneous (took a few minutes) and you had something to do like walking around your ship...
I agree with the premise. I think another solution would be to allow very long distance ((eg. 200LY) direct warps that avoid having to stop at...
Totally agree, I suggested something like this too:...
Sounds like everyone agrees that detection/scanning needs more in-depth mechanics, like stealth, signal strength and filtering. Manual activation...
I'm not a fan of this because it is basically the same as just being able to see objects from x number of KMs away. The detector is an opportunity...
I keep most of my suggestions in my signature in rough order of priority. My top 3 are: Modular cargo system - Special ship class "cargo...
Nice idea. It would be good to eventually see more complexity to scanning, like stealth, directional scanning, scanners that specialise in certain...
Lol. Also sounds like a good idea. It would be interesting selecting the right force-field item for the job.
I agree you on the current factory. It breaks immersion and cheapens the feel of construction. I theoretically agree with your idea about...