Separate names with a comma.
Yes, You have to update them on a GameUpdate
Everything whats in there needs to stay
You should not remove any block from there
That depends where you set the setting.
You have access with the Slave Tool to the Master Tool.
If you set it ONLY on the Slave Tool then it wont...
Config.ecf doesnt work anymore
Use the BlocksConfig and ItemsConfig.ecf
Go to the Statistics page and set the Sliders back to 10
Deleted it, and Restored it
See if it works now
Hm checked the backup folders on our Official Server and they are populated fine with the Server SaveGame.
But we use the TimeTable backup feature...
Ill try that out
Intentional for now. I didnt disable the Territorys on the Official Servers as iam working on it
Write a bug report on this please and explain the Steps how this is done
Fixed NEXT Update
Thats not a bug. That information isnt stored in the prefab file but in other files that cant get restored when you restore a vessel on a Server...
It will not be removed neither changed. As ModAPI Modders need this file to get certain information for a API Call
If you leave them at default directory they get overwritten
Best is to coppy them to Root/Content/Mods for the Vanilla Game
But this also...
So did i and it worked fine in SP
I reproduced it instant in MP it will be looked at.
All 3 restored. Look in the registery where they are
Not really a question for here as it has nothing to do with EPD
But here you go: Set it in the GameOptions.yaml
### Per default the escape pod...
Filed. Note ONLY reproduceable in MP not in SP
The IdMapping is nothing to worry about. Just a hint that you have blueprints that have blocks that arnt added in the config files of your Current...
Not a bug, We changed it to just those 2 tools.
The rest you have to work for