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Übersetzung an Reforged Eden 1.6 angepasst Download am Diskussionsanfang.
Die deutsche Übersetzung ist an Reforged Eden 1.6 angepasst. https://empyriononline.com/threads/reforged-eden-1-6-deutsche-%C3%9Cbersetzung.98425/
The console command "perfabinfo <epb directory name>" shows the "forbidden" blocks
For SP you can use this mod https://empyriononline.com/threads/mod-galactic-waez-navigator.98763/ but for MP there is currently no solution
@HoberMellow The problem on the server isn't timing, it's just that different events have to be used there than in SP - since some are only fired...
With this settings you are capable up to 500LY with the max nav upgradepoints [EGS]\Content\Scenarios\Reforged...
The Problem the a local mod not run when you connect to a server. Only when the the server not runs with EAC which is not recommended.
I can do that. - The A* algorithm is actually intended for such wayfinding problems, maybe I'll try it out. - The player information IPlayer you...
@HoberMellow I made an attempt to get this code to work in MP.... but then the problems start: - The data of the galaxy can not be full accessed...
Very nice, do you have the source code also on GitHub so that I can extend the mod that e.g. it also runs on MP server?
Das Steht in der Beschreibung wenn du das im Konstruktor auswählst. Ob ein Raum (Luft)dicht ist lässt sich am einfachsten ermitteln wenn in ihm...
Both would be quite disappointing :-( After all, all these bugs meet the criteria (100% reproducible in the vanilla game) of which Eleon claims...
When will the - reproducible - API errors be fixed? https://empyriononline.com/threads/api-bugs.10252/page-8#post-437716...
Baue deine Basis in einem Berg/Unterirdisch mit einem 90° Knick im Felseingang so dass die Drohnen die nicht direkt beschießen können. Dann siehst...
And what can have broken now? Is it something essential or just something like the player statistics that was already broken anyway?
Do we have to set up from the last backup or what happened here - please give us more info so we can assess the error
Ich habe die Pfade in der ZIP Datei nochmal angepasst so das Du sie nur im RE Szenarioverzeichnis deines Servers entpacken musst. Welche Sprache...
Unfortunately, the API of the game does not work well in SP - so it is better to set up a dedicated server locally or play on one that has the...
@root.Data.D Name ':' (format 0 '{0,6:N0}') in umbauen, denn Name ist immer der englische Bezeichner PS: bei i18n die Sprache am besten immer...
@Viperian Exactly, the entire contents of the zip file. The API1 mods are in there in a subdirectory and are loaded by specifying the file...