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I'm still not understanding the downside of the map's large size. If PvP servers are having trouble, the admins thereof need to develop more...
Asteroid mining. Beats the heck out of a hand drill. HV drills are a much cheaper and faster to unlock than CV or SV drills. All you need to do is...
Build: 1.3.1 3197 Mode: Creative, Survival Mode: Singleplayer SEED-ID: 45324, 0 (Creative) Reproducibility: Always Severity: Minor-moderate...
Assault rifles, basic pistols, and basic laser pistols have iron sights. Tier two pistols, basic rocket launchers, and both shotguns have...
This method of control is basically how manual aiming in X:Rebirth and X4 works, and it is glorious.
So, what's the solution if you declared war on the pirates in Totally Overpowered? Farm Zirax for a week? I'm thinking GLaD should give you a...
Is there a simple or fast way to become neutral to Pirates? The backup corvettes are pretty easy to smash up, but the base turrets are taking...
Probably a better solution for warp-in trap cheese is to drop inbound ships a short distance away if they would have appeared within three...
Fun fact about SE's new wheel DLC. It basically nerfs them to hell. The race track world and off-road wheels have scripts running that let them...
I'm sure one could come up with just about any science fiction explanation as to why "skills" do what they do. This important thing is that player...
I took an HV miner to space in experimental for some asteroid mining, but it's nearly uncontrollable. It feels like the 3 m/s speed cap isn't...
Does this feature open up the possibility for armor mods to affect weapons? I'm thinking along the lines of a "gunner rig" mod that slows you...
The "skills" thing raises an eyebrow. Aesthetic and narrative conceits aside, I really hope upgrades to item performance don't entail yet more...
Merch is whole other kettle of fish. It's more acceptable to fans, but you gotta put up money to get the stuff actually made first, and then you...
What would such DLC even contain? Blocks? Items? Missions? World generation additions? I don't see any overlap between content that's worth buying...
I didn't care for RG. Its changes to CPU, thrusters, and armor mass were incompatible with my CV designs. If Vermillion wants to make a version...
I don't see much skill in the turret shuffle. AI turrets simply don't have the capacity to correct the way a human would. They continually attempt...
The primary skills used in Empyrion are piloting, infantry combat, and structure design. On top of these are meta skills like planning,...
Exploiting weak turret aim falls under cheesing for me. The Attack Ship Shuffle is not a dance I enjoy. Whenever I see a stream or video of an HV...
The idea is to have torpedoes be a supplement to current weapons, but still be balanced. The torpedoes I imagine aren't meant to dominate the...