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I tend to disagree a bit. To me, all I read in the OP is: "My old blueprints are not optimized to the new moon start scenario." So my answer to...
Creative mode seems to be in a state of decay. The heavy window color/texture issue seems fixed but now the color textures of lights and...
Update: I was able to fix the blueprint problem by spawning the craft in a new Freedom mode game. Not sure if Freedom mode is relevant or if...
Build: 1.8.4 Mode: creative blueprints Reproducibility: easy Severity: highly annoying Type: Blueprint Signal Names Summary: If you create a...
Didn't realize it applied to other sloped blocks, but makes perfect sense. I'm glad you mentioned it, because I was using those solar panels in...
For the CV and SV limits I posted above, the block distances were perfectly symmetrical on the horizontal plane. So with core at center, 119...
You mention un-modified stock ship, but are you spawning that ship in a modded scenario? ...or are you seeing this in the vanilla game?
Prior to 1.8x I had it as: CV = 239 Blocks SV = 225 Blocks So if it changed at some point in the past; it was not a recent change. It's been...
Build: 1.8.4 Mode: Creative Reproducibility: 100% Severity: minor Type: Window Block Texture/Color Summary: Many of the heavy windows...
Strange that sometimes it converted the textures to the default armored concrete and sometimes it left my painted textures in place. Possibly...
Got it... had to run through almost every normal concrete block type, but the "di" command (Debug Info) makes it all pretty easy. replaceblocks...
I have a base that is using all Concrete blocks. I want to replace every concrete block with the same style block of Armored Concrete. What...
Today, I'm just gonna relax by the lake. [IMG] [IMG] [IMG] Just posted it to the workshop this morning!...
I think it may be a byproduct of improved graphics. On the one hand, they try to make it look nice, on the other they have to reduce the render...
They improved it in the latest 1.8.3 patch. At least I can take screenshots now from 10-20m and not revert to crude blocks.
Yeah, I think I must've read someone's join date mistakenly. My bad. Well, in my current SP career, I can tell you I have a CV hovering in...
Build: 1.8.3 Mode: Survival SERVER NAME: n/a Reproducibility: 100% on the 2 bases I have tested Severity: I can no longer use a pressure...
Edit: Ah... zombie thread from 2017. Yes it was fixed (probably years ago) I have no problems docking and undocking from CVs that are hovering...
Ouch! ...that is painful.
I just tried this in a new vanilla creative game by loading diff blueprint with the modular wings first and it did not fix itself. As to your...