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I'll admit I wonder very much about that. I've found combat with normal soldiers to be a lot more difficult on Reforged/Reforged Eden servers one...
No doubt it does, but there's not much I can add about Reforged that would be very useful since we're talking some fundamental changes to its...
Man I'd forgotten I even posted this it's been so long. Yes. I love Project Eden and Reforged does make a few hackish fixes like solar panels...
So a bit of quick feedback on the scenario (I don't have time to read through the thread, so maybe others have the same stuff to say -- if so,...
For more information see here Bug Report Template Build: 1.8.1 3843 Mode: Survival (solo) Mode: If applicable: MODIFIED PLAYFIELDS: None...
Build: v1.7.3 3649 Mode: Survival Mode: Single player (haven't played multiplayer, so can't confirm or deny if it's the same)...
Well, another game I've seen actually found a solution for this. Basically publishing one or two older versions under the beta section so you can...
Hmm. It seemed to be implemented as a story thing. I presume then the intent is to present it as optional, but I don't recall anything...
Ok, thanks. I was a bit confused in part because it seemed like the story actually put me into 11 before 10 so everything was off kilter already,...
So I'm still relatively new to this game -- at least in regards to how play time is considered in such a game (I'm over 115 hours at this point...
I think the real problem is the mission is infinitely spawning the enemies. It shouldn't be doing this. It doesn't even make the slightest...
Well, I agree on the way enemies spawn. It's very very bad design when you've cleared out a room and suddenly there's an enemy behind you anyway....
So for some reason I somehow ended up doing chapter 11 before 10 apparently (I swear that's just where they sent me and I did nothing out of order...
So I came straight from Space Engineers into this game expecting another Planet Nomads situation. I'm glad to see it definitely isn't. There are...