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Made a new creative world and updated all my workshop items for the release. [ATTACH] [ATTACH]
Yes - will be updating everything on my workshop in the next day or so. The new ones (this and the two mantis' CVs) will be going up once they had...
Well after @RazzleWin said something that reminded me I had a Jupiter-ish hull I hadn't got around to doing anything with yet, I spent some time...
Made me think of the hull shapes that resulted from my trying to use more of the block shapes. I wasn't actually aiming for this, just what came...
Thanks - I was assuming it was the sun playfields :)
It does seem that way. Gone are the days of making a CV from salvage from a load of capital ship wrecks. The thing is, because the start system is...
With the new generator damage - making anything have high peak power requirement is going to be a pain in the ass without some kind of chargable...
Does anyone know what config file attribute determines whether a playfield can be built in? I was hoping to make it possible to build around...
Very interesting. Personally, I have never been that interested in continuity between distant planets and especially distant systems, though...
Well - the motivations at the time were also that high G planets seem to be lava planets, which have particularly unpleasant terrain for large CVs...
Please consider variant of existing spotlights in 'Cylinder' block shapes. Maybe a cut version for the angled variant. Maybe full length and...
Not sure anyone other than us looks at those - there are hundreds of really good ideas in them - never seen one get implemented - even when...
Yes - I can imagine a vast amount of the hull space taken up by tiny projectors :) I think we need a new projector array block type - ie a single...
More messing around with dual level hangars, taking the Mantis design and making a bigger carrier version (size class 3, regular mantis at side is...
In which century?
I think you are misunderstanding me. I mean it LOOKS awful and the interaction model is awful. If you are saying that it is up to mission authors...
I am not talking about what is under the hood. I can see they have done some great work there. It is the whole user experience around missions...
Everytime I see those awful dialogs I kind fo get the urge to type something like 'go n', or 'kill dragon' or whatever :) TBH, I cant even be...
If measuring this by PvP's 30 layers of armor, air gaps etc - maybe. No idea I don't do PvP. But for PvE - what are your definitions of - how...
Only thing I would maybe change is rather than a new blank playfield, a dedicated persistent creative playfield. In SE we often used to co-op on a...