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No, but let's be serious for a minute... The game could have been just a bit more polished around v5 or v6, and they could have released it, and...
Looks like it... Maybe they thought they would have to go through the whole greek alphabet ?
I'm always a bit nervous when they talk about... the cake...
I am a bit confused with the new Galaxy config, and how the sectors.yaml works with it. Normally, your playfields should be referenced in your...
But did you try naming the pics preview_empty.jpg, in either folder ?
If you look in the game's default "playfields" folder, the preview pictures are either absent (so not a starter world), or have a...
I would have thought the preview pic had to be put in your scenario folder, simply, like... Empyrion - Galactic...
An "auto-reload all" for ship's weapons could be handy... Right now it's a bit tedious to go into each and every turret to manually reload them. I...
Here is an article explaining a bit more the reasons why some publishers removed their games from the "service" :...
I think he's referring (I may be wrong) to the motion of the player character being too fast for the motion of the ground, and "decelerating"...
Game is not balanced yet, it still has many placeholder models, foot combat suffers against aimbot AI with lack of animations and lack of cover...
It has occurred to me that we have some "damaged blocks" but we don't have the same for devices : they simply "disappear" after they explode... I...
Nice work !
You know you can still play V6 and all following versions, right ? When I bought the game, the store page stated that : "We intend to remain in...
Maybe... ONE specific BA turret, just like CVs would only have ONE specific frontal gun with large range ? If CVs stop behaving like little zippy...
Strictly speaking, it's not quantity that counts but quality, or "DPS" in the case of weapons. So of course the game could be made so 1 turret...
This has been addressed and debunked a few times on this thread alone. Why repeating it again ? If they do fix bugs and balance stuff now, I...
I think one thing that could be of great help here, either for PvE or PvP, would be a proper "cover" mechanic. A "crouch" could do, but could be...
To be more specific : AI pawns do not need to be hard to kill, there could simply be more of a "dumber" kind. Most players agree, IMO, that foot...
How could there be "unfairness" when everyone has the same freedom to design and build ? I think the problem is elsewhere. As for AI, unless...