Separate names with a comma.
A. Hostile NPCs that "investigate" disturbed earth, ideally drones and PVs detect the disturbance then NPCs show up to investigate and guard so...
Well, considering I've been posting almost all my mods public for everyone to use for free without asking for anything in exchange And I posted my...
It's fixed in the version that I haven't released yet.
You can write an API mod that can warn you of nearby mobs, plot their coordinates on the map and even play a sound
Well, if you were to make a racing mod that uses
modApi.Application.Update += OnUpdate;
and the server runs that playfield process on it's own...
The old API 1.4 could do it.
I believe I've seen it is already written into API 2.1
that file wasn't supposed to be part of the released version, it wont do anything no matter what you put in it.
That error looks like the one that was reported when I accidentally uploaded a version I was still working on, you should be able to get it...
Did you download it from Empyrionmods.us?
Hmm, interesting. This is the first bug report I've received on this issue, the only version you could possibly have downloaded was uploaded in...
There was a suggestion put forth awhile back for this
Instead of the factory using ingots, have it use the finished blocks and components. Then...
The bomber drones can.
Must be music, I have music turned off so I can hear NPCs when they are coming to attack.
API 2.0 can be used in single player.
It's still a work in progress so many of the features from API 1.4 haven't been implemented yet.
The exploit for this is [spoiler]
None of this applies to Empyrion.
You can turn off updates.
Updating mods is done manually.
You can have multiple copies of the game on your...
OMG, You Rule!
I was originally thinking 250-500 for the latest version of Virtual Backpack but to celebrate the fact that Eleon is actually working on creating...
new api looks like it can:
change the contents of cargo boxes
List all players on a given playfield
create a dialog...
Experimental 10 broke all my chat commands
any chat message starting with a slash doesn't get sent to the mod.