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Thanks for your feedback. Based on it we raised the difficulty a bit. Updated version is live.
> The cold HAS been a challenge, in light armor, with no EVA booster to put in it.
You may have trouble on Roggery with radiation in Light...
Only one death allowed. Then you would restart the scenario or use the ingame "Fresh Start" option.
I never harvested a single planetry rock boulder to get everything I needed.
Cobalt: It's in the orbit and on the moon! Plenty of it!
The "ExpA7 T2 Drill - resource mining" is still faster than the "6.x T2 Drill terrain removal" mode as far as I can tell.
The "default" scenario is a SP scenario. I guess you could tweak it yourself (once this is possible) if you want to change stuff. Then again the...
But you don't need Cobalt to build a SV to go to the orbit or the moon.
Whatever you find there will enable you to build a SV warpdrive which...
There is zero requirement to wait for a random drop to be able to leave the planet. What are you refering to?
Are you blowing up the fuel tanks to power the whole ship down?
I personally like collision damage ... forces me to fly more carefully.
I really like the furniture in this pic. Want to have these as loot drops.
No need to hide this in "off topic" man! :)
All PvP playfields already had collision damage activated.
These were never a "rare". There was plenty of Z and E but simply on other planets.
When you got them as a random loot early on that you would...
> - Updated model for Repair Station
Not sure about this 3D modell.
It doesn't look like I am putting a weapon or an armor into it anywhere....
This has been fixed in today's update.
The drilling speed is still faster than the 6.x build.
I agree that we need fully functional traders where you can actually make money.
Don't forget that there's also Cobalt in the Orbit, on the moon, on traders and as loot in POIs. The cobalt on the moon will resupply itself with...
Sounds like Akua.
Which difficulty settings were you using?