A bug? Even in the ground, base still got red integrity?

Discussion in 'General Discussion' started by van.eon, Sep 14, 2017 at 1:15 AM.

  1. van.eon

    van.eon Lieutenant

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  2. Siege Inc.

    Siege Inc. Captain

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    Ya it's a bug. That happens frequently. Structural Integrity system needs work.
     
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  3. Christianholmes

    Christianholmes Captain

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    Turn off si, turn on god mode, then add a bunch of blocks underground and you should see it turn green. then turn si back on.
     
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  4. Space Beagle

    Space Beagle Captain

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    I had something like this in Creative few times with some old BPs, and basically I did what @Christianholmes said - and then saved BP again in current version, destroyed one in game with command and spawned again newly saved version - all green, good & strong :)

    - never had this full-red version, looks like it is 'space-ship' :D
     
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  5. binhthuy71

    binhthuy71 Captain

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    I didn't know that. Thank you!
     
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  6. rucky

    rucky Captain

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    I usually get this when I sometimes inbetween had switches SI off.
    The next Game session all is red.
    I've killed two bases in Creative this way.

    Best practise : Build in SI off ALWAYS.
    When you're finished, blueprint it, then start a new Test-Save (SI should be on then), spawn your Base, eventually moving it down until all 4 corners hit the ground (PgDn-Key) and then place. Then anything should be fine and you see REAL SI problems if any.
     
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  7. van.eon

    van.eon Lieutenant

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    But it's in MP. The base is modular, the red and green ones are actually of one BA. I placed the base too deep and had to dig out some of them, but resulting that some of the modular units turned full-red, and collapsed entirely when I made a change to them. Thats when I checked SI, and found that half of the units turned full-red and even the units still in the ground had full-red integrity.

    And I believe that the base was all green before I started digging, and every unit def touched the ground after I finished digging and flattening the ground, because the ground was fattened to the same level. No way only some of the units turned red, and No way full-red. Anyway, I couldn't possibly clear all ground underneath the structures, you can see the distant landing pad with none-full-green SI which is the normal case.
     
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    Last edited: Sep 15, 2017 at 2:54 AM
  8. Christianholmes

    Christianholmes Captain

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    I see. Could be a bug them. You could try to refill in the ground. Once you do that remove a block (on top) and it will refactor SI.
     
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