For those that are interested in customizing the values of the game to their liking, we have a little present: while the current \Content\Configuration folder already had the Config_Example.ecf where you could make changes to some extend, Alpha 12 is now giving you acces to ALL the config files we are using internally for the blocks, items and other configuring needs. This means: The now outdated Config_Example is not needed anymore, because you now got the "root access" to the files the Config_Example was derived from. This also means two things - You can break your game more easily now, as there is no savety belt anymore - You can do a LOT more things, configs and changes that the Config_Example did not offer at all. Example: you can now create NEW loot tables or templates, not only modifying the existing! Looking foward to which creative ideas result from this change. Overview Exposed all internal config files (no limitations anymore) You can now change all config parameters of the game. All config files can be used from/with the scenario folder Please note: Our QA team can NOT give support or will pickup bugs sourcing from or when having issues with using changed config files!