Some of the best fun in multiplayer comes from goofing around together in a CV with your buddies. Unfortunately this rarely happens, because its a really bad strategy for doing anything in the game. The main reason is that three players in a single CV are no more effective in than one player. Its better to each fly a CV. Additionally, apart from in combat, its better to fly in totally different areas so you're not competing for minerals (not very social). It's also a waste of time and boring to be a passenger, because there's generally nothing to do. So while its technically possible to fly together in the same CV, and to walk around its corridors doing stuff, or to use the hangar together for stuff, in practice in rarely happens, because it sucks as a strategy to achieve anything in the game, and it's boring being a passenger. I think the game would be improved by rewarding players that work as a crew in the same ship. The #1 easy to implement feature for this would be to put mining lasers on SVs , not CVs, and then limit SV cargo capacity. Now, effective mining requires miners and a storage-hauler pilot working together. You could retain CV mining turret for players that didn't want to jump into a SV while in dangerous areas. Other possible ways to reward team play: Allow pilots to sit in docked ships during flight, great for rapid coordinated deployment on arrival. Provide something to do on ships as a passenger (walking during flight seems like it won't be implemented in near future, so would need to be through menu or from a chair) Engineer role/station? Maybe certain repairs or component optimisation could be done in flight, but only from a chair facing certain components. Scanning officer role? Maybe operate a radar dish in the same style as a turret, but it reveals long range ships/BAs and asteroids in one narrow direction? Comms officer role? Talk to NPC ships, communicate scanned locations to players in other systems? Gunner role? Give big bonus for manual turret operation, or make certain powerful turrets manual-only. Maybe Millenium Falcon style turrets you have to physically sit in like a passenger seat, so a pilot can't effectively use? (actually this would make most sense on SVs). Remote buffing? Remote shield boost? Remote power transfer to boost SV mining laser power? Remote fuel transfer for refueling? Operate hand tools/weapons from chair? (actually on SVs this would be lots of fun, also might be interesting for engineering role) Do you agree? Any other ideas about rewarding team play?