So. When I go to customize the size of the planets, I do it according to the type of planet. But I made the suggestion to adjust in a generic way because I couldn't imagine an efficient interface. This idea of a master file that controls the size of the planets instead of being defined in each playfield allowed me to visualize this interface. This concept (of master file) could be adopted if it is not possible / desirable for the Devs to implement the customization of the size of the planets in the options, as it would allow, for those who wish to do so, to do it in an easier way. In this case, it is important that the playfield specifies that the size should not be changed. With the adoption of a master file to control the size of the planets, it would be easy to identify the limitation.