Alpha 7.5.8: Patch

Discussion in 'Patch Notes' started by EleonGameStudios, Jan 3, 2018.

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  1. EleonGameStudios

    EleonGameStudios Developer
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    Hi Galactic Survivalists,

    Happy New Year to all of you - we hope you had a great time with your family and friends over Christmas and New Year! We are back in full throttle and just released the first bug fixing patch of 2018.
    We have the feeling that 2018 will be the year of Empyrion! So many goodies are in the pipeline....

    Changelog: Alpha 7.5.8 (Build 1438)

    Bug Fixes:
    - Fixed: Problem that reloading game while on Zeyhines, another seed is used
    - Fixed: Problem that Parasaur Baby turned into adult version when being killed
    - Fixed: Problem that alt camera look in a cockpit/passenger seat was reset every time another player attached or detached
    - Fixed: Problem that speed was not displayed accurately when being passenger in a ship
    - Fixed: Problem that nights were too dark on several playfields
    - Fixed: SVs do not dock to CVs anymore in certain situations
    - Fixed: Prevent docked HV Turrets to shoot
    - Fixed: NPC Trader Buy / Sell buttons not immediately in sync with stock list
    - Fixed: Playfield crash after entering Ningues atmosphere
    - Fixed: Blueprint spawning exploit
    - Fixed: Exception from warping as a passenger
    - Fixed: Problem that when warping as a passenger the position was wrong for several seconds
    - Fixed: Decoration "MoundzTree" has broken collision system
    - Fixed: Problem that underwater it became too dark
    - Fixed: Not showing other players sitting in seats when connecting to new game
    - Fixed: POI's 'BA_CrashedCV_DSE_Part1' & 'BA_CrashedCV_DSE_Part2' have vertical shutters that are giving back 'Window Blocks S' when disassembling them
     
    #1
  2. Chris98

    Chris98 Ensign

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    Thank you so much for all the work you put into this game. I'm really looking forward to see what the future of Empyrion brings.
    When can we expect news from Alpha 8 ? :)
     
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  3. hutchynet.sv73

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    I'm looking forward for what coming up in 2018. I'm so exited.
     
    #3
  4. Kushman

    Kushman Lieutenant

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    Eleon keeps on churning!

    Thanks for delaying the changes to our blueprint factory "recycler"

    I hope that was intentional!
     
    #4
  5. Kane Hart

    Kane Hart Administrator
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  6. Space Beagle

    Space Beagle Captain

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    My God, I'm so scared right now :eek::eek::eek:

    :D
     
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  7. Cleff

    Cleff Captain

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    My body is ready.
     
    #7
  8. Whoom

    Whoom Lieutenant

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    It seems like glass has gotten even darker with this update. Currently, being in an asteroid field outside Akua behind glass I am seeing:

    20180103192459_1.jpg

    You can just make out the asteroids there. Going into third person, I get:

    20180103192504_1.jpg

    It is basically impossible to fly behind normal glass right now. Even in daylight. Full scale cockpit blocks don't seem to have this problem.
     
    #8
  9. Nogitsune

    Nogitsune Rear Admiral

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    From left to right:
    1) no glass
    2) "lighter" glass option
    3) "darker" glass option (swap between these with multi tool rotate/change)
    glass.jpg
     
    #9
    .:skorpion:. and iliapugach like this.
  10. Whoom

    Whoom Lieutenant

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    Is that new? Because it wasn't this dark prior to the last update
     
    #10
  11. cpaynenj

    cpaynenj Ensign

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    I waited through my 300 seconds to create an account for the sole purpose to say please bring back the SV docking to CV's It was so nice to be able to jump into a fighter to defend my main ship from an attack or go to a starbase of some sort.
     
    #11
  12. Jᴧgᴧ

    Jᴧgᴧ Rear Admiral

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    #12
  13. cpaynenj

    cpaynenj Ensign

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    yea in certain situations - but in this patch it won't dock at all but the bug of SV's docking to CV's was actually a nice flaw. I want it back.
     
    #13
  14. SilvRav

    SilvRav Moderator
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    Its not a flaw.

    SV's CAN dock to CV"s. if its not docking check the below first:

    1. Both CV and SV is on the correct and same ownership
    2. Both is powered
    3. SV landing gear is the right way around

    If it still doesnt dock, then its bug and must be reported
     
    #14
  15. Pantera

    Pantera Rear Admiral
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    What exactly do you mean ?
    I'm able to dock vessels fine in SP & MP to CV's & BA's.

    The fix '- Fixed: SVs do not dock to CVs anymore in certain situations' is only for MP where previously sometimes vessels wouldn't dock until the player leaves the server & rejoins.
     
    #15
  16. Scoob

    Scoob Rear Admiral

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    I assumed it was linked to the SP issues where you'd land your HV or SV on your CV and sometimes it'd not actually be docked. I.e. no "clamp down" sound effect and the HV/SV not appearing in the CV's Docked list. Same is true on BA's, every now and again the vessel wouldn't actually dock - sometimes powering down the vessel, exiting it, then jumping back in again would see the sound effect play & the vessel be properly docked.

    Scoob.
     
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  17. Pantera

    Pantera Rear Admiral
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    Is this to do with the docking pads/landing gears clipping through the block they are being placed/landing on ?

    If what you say can be reproduced & you can show me how exactly it happens please make a bug report for this so I can take a look at it.
     
    #17
  18. Scoob

    Scoob Rear Admiral

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    Nope. Visually the vessel appears to be perfectly docked, no evidence of clipping. It is however quite rare and I've not been able to re-create it at will. If I ever manage to though, I will certainly raise a report, however I can see that currently "it happens sometime, dunno why" isn't the most useful bit of information.

    Scoob.
     
    #18
  19. cpaynenj

    cpaynenj Ensign

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    So I have a CV (stock BP) and a SV (also stock BP) I land the sv on the rear landing pad of the CV and I don't get the clamping sound anymore and when I move my CV the SV falls off the back.
     
    #19
  20. Pantera

    Pantera Rear Admiral
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    Please attach the save file to a bug report here:
    https://empyriononline.com/threads/bug-reports-alpha-7-5.34598/
     
    #20
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