DISCLAIMER When you play Alpha 8.0 the first time, please note that it is now possibly a reasonably DIFFERENT experience than back in 7.6! The distances are bigger, the drops are different, the mechanics got changed, new possibilities added and a lot of stuff got moved around. We absolutely RECOMMEND to first read through ALL of the feedback threads postet in this forum to get yourself up to date on the new and changed game mechanics BEFORE starting any new game! ----- Startup: - Build the Survival Tool at first - Collect fiber and ore - Craft a survival tent (SP only) - Collect former Corn Dog plants (now dropping Plant Protein); the red plant parts are visible from further away in the grassland. - To maintain a better overview, use 3rd Person mode when moving around (you might spot collectibles, ore and plants better!) Tips: - The Silicon you need for building a Survival Constructor can be found in the biomes next to the Starter Area (f.ex. in the Forest). Search for small "Silicon Resource Rocks". - The large(r) rocks that formerly used to drop a lot of ores are now dedicated to provide (more) Crushed Stone, as we added three distinct Resource Rocks for Iron, Copper and Silicon. - You can also reprocess Iron, Copper and Silicon from Crushed Stone in the Survival Constructor now! ----- - Suit Constructor - Q: What can I do with the Suit Constructor? A: Create some basic items and devices that should you get started until you can afford a Survival Constructor or if you are around without any other support. Q: Which items are currently available in the Suit Constructor? A: (See screenshot above; from top-left to bottom right) - Berry Juice: Basic health-restoring food item; Will reduce Bodytemperature - Energy Drink: Restores Stamina - Hot Beverage: Increases Body Temperature - Vegetable Juice: Basic health-restoring food item; Will reduce Bodytemperature - Portable Constructor: Improves your possibilities of creating better tools, weapons and blocks to start a Hover Vessel or a small base - Mobile Air Conditioner: Will level temperature in a 1-2 blocks radius to 25°C. Maximum of temperature change is +/-30°. Eg. if you in an environment with -10° the Air Conditioner will max it up to +20°. - Emergency Generator: Can create Respirator Charges (O2) and Water Bottles, but needs energy sourc (like BioFuel) - Antibiotic Ointment: Heals Open Wound (See thread about new Status Effects for more info) - Survival Tool: Rock-drilling, Deconstruct, Defense (See Question below) - Survival Tent: At night you can sleep 8h until the next morning (to overcome cold night temperatures, f.ex); See Question about Sleeping below. - AntiToxic Ointment: Heals Poison Bit and other Stage 1 effects (See thread about new Status Effects for more info) - Power Bar: Made from Plant Protein / basic food item - Plant Protein (Converter Template): Creates Plantprotein from vegetables - Bandages: Fixes broken bones (See thread about new Status Effects for more info) Note: This list is subject to change / work in progress and may change in the development of EXP version and beyond! Q: What is the Survival Tool? A: This is a little helper that can be produced free of cost in your Suit Constructor. You can break some stones for ore, slowly deconstruct blocks and it has a low-power defense mode to scare away animals, but it is not suitable for a real fight. The Survival Tool is meant to be used in the very early game and situations where you have lost all your stuff and need to start over. It is not a replacement for proper weapons or drills. A: Note: using the Survival Tool DRAINS STAMINA as kind of an 'Energy Resource' for now. Q: Does the Suit Constructor drain energy? A: Most likely not - at least not in the Alpha 8.0. This is pretty much subject to change in the future when the overall topic of 'Suit energy consumption' will be addressed (also relates to Light, NV, Boosters etc). - Sleeping - Q: Are there limitations, like not being able to sleep when I am followed by enemies? A: Currently you can only sleep at night (subject to change possibly) as long as there are no enemies in a 50m radius. Q: Does sleeping add or remove any Status Effects? A: Sleeping currently removes Hangover and BadTrip by sleeping; and increases or decreases body temperature (depending on which status the player has: Too Cold, Freezing, Collapse etc) Q: How does sleeping work and where can I sleep? A: You can use the Escape Pod, Survival Tent and any Bed by pressing F (default USEkey) Q: Does sleeping work in Multiplayer or Coop as well? A: No, this will remain an exclusive feature for single player in the near future. As a side note: To make this feature work in Multiplayer, ALL player would need to go to "bed" at the same time, as we cannot advance time if a player is still "active". We might possibly find a solution for this in the future, maybe for small-groups MP like Coop, but until then, this will remain a single player only feature Q: When forwarding time aka 'sleeping' in MP does not work, what about having a 'save logoff' instead? A: Yes, we already considered 'saving' your re-entry by using a Clone Chamber or similar. This is already on the list for future updates, but not in the scope for the initial Alpha 8.0 as a lot of side-effects that result from this need to be taken into account (like what happens if the ship is destroyed or captured or the device is removed and so on...).