No single shot to kill a full-health cockpit though I hope? Normal Zirax Snipers gained that ability a few versions back, I think it was fixed though, as "base attack" class Zirax were spawning in POI's. Question, are these guys going to ever drop their super weapons on death, or do they vanish like current Zirax weapons? Make it a tiny chance - lore can say weapons usually self-destruct when owner dies - but to gain a beyond Epic weapon might be cool...make them delicate though lol. Recently I had repeated Troop Transports landing where I was founding my Base, and it was great fun fighting these guys off. So, this addition should add a lot to the game. However, it won't be fun if they can simply one-shot you with ease and you respawn with no base. Careful balancing required! Have the devs considered officially launching the base attack scenario in a more complete (and enabled) form prior to A10 in order to get some early feedback on how the attacks play out? Give the player several levels of Base to test and an ability to trigger progressively stronger attacks perhaps? I know this isn't how things are usually done, but this has the potential to be a HUGE game changer so some advanced testing might help Scoob.