Alpha EXPERIMENTAL 10.4

Discussion in 'Announcements' started by EleonGameStudios, Jul 25, 2019.

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  1. Henge

    Henge Ensign

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    Is there some way to setup a notification for when we can turn off volumetric lighting? Then I will start playing again.

    Also, as above, "outside light effects inside buildings". Honestly I think this game would be better to play if we had really basic flat lighting as opposed to the mess that it is at the moment. Just one opinion.
     
    #21
  2. Taelyn™

    Taelyn™ Administrator
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    Nope sorry there is no ETA when it gets done
     
    #22
  3. Pantera

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    #23
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  4. Scoob

    Scoob Rear Admiral

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    Sorry, I've been out all day.

    It's been happening for a while, so was a problem in the Unity 2018 build too.

    I'll upload a save in a bit.

    Edit: Here's my current save. You can see I have a few bases - mostly captured POI's - that are all in the "Now" state.

    Scoob.
     
    #24
    Last edited: Jul 28, 2019
  5. Jacob Adjani

    Jacob Adjani Captain

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    @Pantera, @Taelyn,

    Hey guys - quickly checking in on something: I am assuming you guys already have one or more requests/suggestions to make retractable turrets capable of being "textured"/coloured independently on a per-facing (or better yet, per-"square" & facing) basis?

    When building a smaller CV that uses them ('cause they're awesome... lol) as both exterior weapon AND interior wall/floor/ceiling - it's frustrating and limiting to design/decoration.
     
    #25
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  6. Pantera

    Pantera Moderator
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    Thanks for the save game it will be looked at.
     
    #26
  7. Pantera

    Pantera Moderator
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    @Scoob Next chance you get can you try using the 'ba reset' or 'ba clear' commands then let some ingame time pass (use a tent at night to skip to the morning) then check them again & see how any further base attacks trigger.
     
    #27
  8. Germanicus

    Germanicus Rear Admiral

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    Is this again one of those STEAM Jokes?o_O
    For the above mentioned Bugfix STEAM pounds me with 650MB?:eek:
     
    #28
  9. Scoob

    Scoob Rear Admiral

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    Sure, if I get in-game later I'll do that. What's the difference between the commands?

    Scoob.
     
    #29
  10. Pantera

    Pantera Moderator
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    Type 'help ba' into the console it will show you more info for all of the 'ba' commands:
    4.png
     
    #30
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  11. Scoob

    Scoob Rear Admiral

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    Thanks @Pantera. I've not had chance to get in-game this evening, hopefully tomorrow.

    Scoob.
     
    #31
  12. cGeternal

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    I'm also experiencing excessive tearing (wasn't there prior to update and have been playing daily for 2 weeks).
     
    #32
  13. Pantera

    Pantera Moderator
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    Update 2019-07-30 (Build 2546)

    Fixes:
    - Dedi <-> Pf server communication: removed TCP stream freeze workaround for U2018 (fixed in U2019)
    - Base attacks set to OFF in the difficulty setting is not working & attacks are still triggered
    - Activated better UDP delay detecting
    - New game Temperate start option 2 start location wreckage base does not load
     
    #33
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  14. Germanicus

    Germanicus Rear Admiral

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    Oh great! I had it yesterday and thought :eek:. Was too tired to write a Bug Report - Sorry:oops:
     
    #34
  15. Jacob Adjani

    Jacob Adjani Captain

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    @Pantera , do you already have a report on file for Retractable Turrets having the gun barrels protruding out the back and/or sides of the block? Pretty sure I remember seeing that somewhere a few builds back, but wanted to confirm - if you need me to submit a formal report, please let me know.
     
    #35
  16. Pantera

    Pantera Moderator
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    If you could make a report that would be helpful to show which ones are affected & how they get to that state when loading in to any save game.
    Thanks.
     
    #36
  17. Pantera

    Pantera Moderator
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    Is it ok for you now ?
     
    #37
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  18. Taelyn™

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    ANNOUNCEMENT: Alpha 10.4 (Build 2547)

    Fixes:
    - Possible fix for showing "Connection lost" dialog when changing worlds
     
    #38
  19. Jacob Adjani

    Jacob Adjani Captain

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    Ok, one concern - loading a save resets turret barrels to forward and level - and therefore no longer an issue. The barrels are "there" also - as in, they are not clipping, they will impede movement/walking, etc.

    Not sure how to proceed? (also, this was affecting CV Cannon Turrets in this case).
     
    #39
  20. Pantera

    Pantera Moderator
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    For now if you could just show how it happens for you may be enough for me to replicate it.
     
    #40
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