My current issues when building: Paint/textures: not enough options. Symmetry tool: Doesn't work with paint/textures. Only works on one plane at a time. The ability to outline a shape(like a large dome for example) and have the game fill in the blocks would be handy. Ideally I'd choose the geometric shape I want to build, pick it's placement along one of the axis, and then click/drag with the mouse to dynamically determine it's size. This would be fabulous for things like doors too. I'm always running into wanting more sizes for doors/hangar doors. Lighting: A general diffuse lighting toggle that lights up the entire playfield(with an intensity slider). Multitool: It requires charges/materials to operate in creative. Could you remove the requirement for materials and charges for all the tools in creative? Or a toggle would be nice. Transparency mode: Sometimes I'm trying to tweak thrusters/power/other devices and I want to see where everything is placed inside a structure without having to tear it apart. Block placement: Sometimes it can be a real chore trying to place something in the spot I want it. Hangar doors for example. Options for manually moving it horizontally(we already have vertical page up/down) might help. The lab deco items are amazing. Please add more themed deco packs like that. That thing that happens when you bump into surfaces in zero g? And it spins you around? Could you make it not do that? Thanks. Edit: One last thing....is there any particular reason why the most recently modified blueprint moves to the bottom of the list? I'd like it at the top of the list. Also a confirmation box when overwriting blueprints when the name doesn't match. I make backups and double check all the time but I dread overwriting the wrong blueprint.