[Challenge] Single Small Generator CV

Discussion in 'General Discussion' started by Fluffy, Sep 5, 2017.

  1. Fluffy

    Fluffy Captain

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    I decided to post a very simple challenge for those willing to accept. :D

    Make a CV with only one small generator that does not "redline" power output while in atmospheric flight on Akua or Omicron. Yellow is fine (just above 80%) but you cannot redline the generator.

    That is the only restriction to the build, lets see what you come up with.
     
    #1
    Last edited: Sep 7, 2017
  2. Fluffy

    Fluffy Captain

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    No takers yet <sigh>, so I'll start with this one. It's one of my older creations that I have updated for 6.7.
    It's not a full mobile base. But it has a pressurized cabin, medical pod, and warp drive.

    [​IMG]
     
    #2
  3. Dinkelsen

    Dinkelsen Captain

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    I got one, too.

    Its a "MicroCV". Its so micro there isn't even room for a warp drive. It only has a tiny cockpit and 4 anti-personell turrets. Since it can't do much more than fly around its actually worse than an SV. And it handles... well... yeah.

    All that comes at a rather steep cost:
    880 Iron
    less than 250 for all other materials.

    It was designed to be a PV, a very, very, very easy PV. Still have to test it.

    20170822191737_1.jpg
     
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  4. Fluffy

    Fluffy Captain

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    Nice.
     
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  5. rucky

    rucky Captain

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    // IMPORTANT : After clarification this submission is not qualified.
    I've made an update which also includes the medical scanners, here:
    Link to post in this thread //

    ---

    1 T1 Large Generator?
    Even a full Mobile Base?

    Here ya go:

    HOME ONE.

    [​IMG]
    Blueprint comes with Warp tech already included:
    [​IMG]
    but the best is the Panorama-View from the Cockpit:
    [​IMG]
    The Features...
    ANYTHING prior to the Medic-Updates (Scanners):
    - Large Constructor (to keep level low) and Food Processor
    - Full O2 Oxygenated and Air tight
    - Warp Drive, Tank and Gravity Generator - should be removed when only used In-System.
    - Repair Station, Armor-Locker, Cargo boxes and Fridges
    - Medic Station, Toilet, Shower and Bed (as I said, no Scanners, these hadn't functions then)
    - 9 Growing Plots
    - 4 Thrusters each Side and 1 RCS2 - this Thingy is nimble!
    - Blueprint comes with only 1 Minigun-Turret, but can be upgraded with many more (up to 10)
    - And with 1 T1 Power Generator
    - And... all is below 1500 Iron ;-)
    [​IMG]
    [​IMG]
    (I still recommend to replace Cargo and Fridges with one or two Cargo-SVs...)

    HOME ONE : http://steamcommunity.com/sharedfiles/filedetails/?id=944469209
     
    #5
    Last edited: Sep 14, 2017 at 3:15 PM
  6. rucky

    rucky Captain

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    // The same here, as they have too many thrusters, this version does not qualify.
    Here is the right version:
    Link to post in this thread //

    ---

    Or do you want only a cheap Warp-Shuttle?

    WARPY.

    Best Vessel for AMD-Runs (Runs for AutoMinerDevice-Looting) back into already pacified Systems!

    [​IMG]
    Needs only a Small Power Generator!
    [​IMG]
    Has Space for a 2x1 Cargo-SV (Or a Cargo box and a Fridge)
    [​IMG]
    [​IMG]

    Not even 750 Iron needed!

    WARPY : http://steamcommunity.com/sharedfiles/filedetails/?id=945968655

    AND...
    His Twin-Brother...

    DRILLY : http://steamcommunity.com/sharedfiles/filedetails/?id=1127146581

    (Drilly has Mining Equipment instead of Warp tech...)
     
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    Last edited: Sep 14, 2017 at 3:17 PM
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  7. rucky

    rucky Captain

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    Oh my!
    I just had forgotten my best one...
    But this is a tricky one as it needs a HV as Companion, but nevertheless...

    [​IMG]

    THE MINING-MACHINE !

    (above Picture shows My ever-first Trip to the Akua Moon with on top attached DroneHunter MK2, right side a Hover-Defense-Pod, left side a SkyRocketSled (Closed Variant) and below the Hover-Mining-Companion with 4 Drill Turrets for allround Mining (even Coop Mining).
    That was for establishing my first ever Moon base there.

    Memories... my first flight to a celestial body...

    On Steam (blueprint page) I have the latest Pictures, here some older ones:

    Closer look at the HV, Mining with ONE Drill turret:
    [​IMG]
    We make Caves!
    [​IMG]
    [​IMG]
    [​IMG]

    Of course Air tight and O2 oxygenized.
    Only Small Generator needed.
    Has Ammo Box and Warp Drive Tank already included too (for easy On-Top customizing)!
    Above shows an attached Minigun-Turret on top for Drone Defense and attached SkyRocketSled (Open micro Variant).

    THE MINING MACHINE : http://steamcommunity.com/sharedfiles/filedetails/?id=937859150
     
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  8. Fluffy

    Fluffy Captain

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    1 SMALL generator, I will edit my post to specify that.
     
    #8
    Last edited: Sep 7, 2017
  9. rucky

    rucky Captain

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    only SMALL Generator, no T1 in the naming then ;-)
    There are
    - Small Generator
    - Large Generator (T1)
    - Large Generator (T2)
     
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    Last edited: Sep 7, 2017
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  10. rucky

    rucky Captain

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    But with Small Generator my first entry disqualifies.
    I can change the Large one into a small one, and deactivate (or remove) 3 of 4 thrusters on each side to match...
    (tested it, it can fly and move around, with anything else even still activated!) but I leave it (besides someone really would want that).

    The other two (three) still comply!
     
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  11. Dinkelsen

    Dinkelsen Captain

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    My Micro PV has 4 small thrusters down and one to the back. That takes around 60% of available power. Just for getting a feeling for numbers.
     
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  12. rucky

    rucky Captain

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    Yes you're right. Did something changed in the last few 6.x updates? Warpy (&Drilly) both have 2 thrusters on each side, and now it can go over 100% in some wild manoevers (2 or more different speed achses) - I thought that wasn't the case the time I did make the first one... o_O
    And when you have some other things activated (O2 Vent, Constructor/Food processor, Warp tech, Weapons, yes, EVEN Switches, Lights...) the available energy is not much!
    But I try to get Home One in... let's see if I can make it...

    Edit: 1 Thruster in each direction, 2 down, anything else deactivated.... still 86% in some manoevers..... uff....
    that's too few thrust for my personal liking I'm afraid...
     
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    Last edited: Sep 7, 2017
  13. Fluffy

    Fluffy Captain

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    I have corrected the first post and the title. My fault for not describing the challenge correctly.
     
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  14. binhthuy71

    binhthuy71 Captain

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    My lowest common denominator, the Cheap Charlie. Pretty, ain't it?
    256 Iron, 38 Sathium, 16 Neodymium, no Erustrum or Zascosium, handful of Silicon, Copper, Cobalt. Does not exceed 71% with all thrusters active on Akua or Omicron. Can be built at level 10.
    CHEAP_CHARLIE.png
     

    Attached Files:

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  15. Jᴧgᴧ

    Jᴧgᴧ Ensign

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    Does that warp drive cook you like a hot dog when you try it binhthuy71?
     
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  16. Captain Jack II

    Captain Jack II Rear Admiral

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    WOW, this is my kind of challenge! A little late to the game apparently. My game is busted at the moment, but I might have something fun for this one.
     
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  17. binhthuy71

    binhthuy71 Captain

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    No change from 22 C at any time.
     
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  18. Captain Jack II

    Captain Jack II Rear Admiral

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    I like this. It needs a parachute or wings or something, and an explosive block to blow the warp coil off once its in orbit. o_O
     
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  19. binhthuy71

    binhthuy71 Captain

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    Jump on in! I think that I have the Ugly Prize sewed up though. :D

    @Fluffy, great challenge! Thank you. Until I built the Cheap Charlie I had no idea that a workable CV could be built with so little. I started a new game and I'm going to see if I can make it all the way around the system with it.
     
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  20. Captain Jack II

    Captain Jack II Rear Admiral

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    Practicality and Beauty seldom mix.
     
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