We are working on a custom scenario for our multiplayer server and are starting with the factions. We are repurposing ships and buildings we have built or found and are turning them into POIs and ships to fight in our scenario. My question is this: how do we add enemy spawners to CVs? Do we have to convert them to bases and will that remove any CV only blocks? Trying to make this less work if possible, thanks!
copy+paste a spawner from a base. Make sure the spawner activation dimensions are only the interior space of the ship because if it exceeds the dimensions of the ship's hull, the player may trigger them while flying past. Just as players can't stand on moving ships, neither can NPCs. They'll fall through the floor/walls/ceiling into space.