Fixed Deployables causing CoQ Error when continuing v1.3.3 Game. [7751]

Discussion in 'Fixed (Read Only)' started by Scoob, Jan 15, 2021.

  1. Scoob

    Scoob Rear Admiral

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    Hi,

    Upon reloading a game started in version 1.3.3 I get a CoQ when accessing any deployables, but not always right away. I've also noticed that these Deployables are not producing.

    For example, Auto-Miners do not produce Ore and Water Extractors do not produce water. While the Auto- Miner is still animated - spinning and laser beam from the base - the Water Generator's lights are off, though the sound effect is still present.

    Picking up and placing these items back down, seems to fix things.

    Please note: I am playing the Reforged Eden Scenario, so that might be a factor here, I don't know.

    Scoob.
     
    #1
  2. Pantera

    Pantera Administrator Staff Member

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    Can you please attach the log so it can confirmed what the error is ?

    Currently looking at an error that appears to be the same thing when the "Next product" timer starts over. To fix pick the device back up & place it back down where it was.
     
    #2
  3. Scoob

    Scoob Rear Admiral

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    Apologies, here's a copy of my log files.

    I did check, and I can confirm that picking up and placing down again sorts the issue with deployables.

    Scoob.
     
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