Enable Tree Collision Destruction?

Discussion in 'General Discussion' started by Redakted, Nov 21, 2020.

  1. Redakted

    Redakted Ensign

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    Is there a way to make trees/shrubs get destroyed when an HV runs into them? Around version 6 or 7 trees used to spin/topple over when you run into them with an HV when going fast. Is there any settings to change this?



    I found this code. Changing the stability glue or mass didn't seem to affect anything. Can anyone familiar with this code help me out? Thanks.



    # For all terrain plants, trees etc
    { Material Name: wood
    damage_category: wood
    surface_category: wood
    stepsound: wood
    stability_glue: 25
    Mass: 5, type: float, display: false, formatter: Kilogram
    Hardness: 1, type: float, display: false, formatter: Hardness
    HitPoints: 40, type: int, display: false
    }
     
    #1
    Last edited: Nov 21, 2020
  2. You can't modify it.
    The devs disabled it and aren't ready to re-enable it yet due to some sort of issue it was causing. Supposedly it will be re-enabled at some undisclosed point in the future.
     
    #2
    Redakted likes this.
  3. Redakted

    Redakted Ensign

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    Well that's good to know I suppose. For now I'll just have to rely on weapons to take down trees :p. Which by the way I had to set the dmg multiplier for hv pulse lasers to include trees as for some reason it was 0.
     
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