Feature Request - make the ability to destroy a block consistent across the entire game.

Discussion in 'Suggestions' started by Casey, Jul 18, 2021.

  1. Casey

    Casey Lieutenant

    Joined:
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    Build: v1.5.3 3390
    Mode: Survival
    Mode: Singleplayer

    SERVER NAME: Singleplayer
    SEED-ID: 59757

    If Applicable:
    MODIFIED PLAYFIELDS: No

    Reproducibility: Always
    Severity: Major

    Type: Usability Issue

    Feature Request - make the ability to destroy a block consistent across the entire game.

    Description: Although Lvl 6 [Zrx] Trading Station is built with standard, destroyable blocks, attempts to destroy them do no damage at all. This is likely done by design for a reason, but from a usability perspective it makes no sense. If the station needed to be indestructible for a story line or to protect it, the station should be build with a new type of block that is indestructible, or the station should be protected with a shield of some kind. As it is, it's impossible for a player to look at a block and know whether or not the block can be destroyed.

    Note: Other Zrx stations (like the gas station) have a mix of indestructible and destroyable blocks, and the player can work through the station to destroy the core and take control of the station. Once the station is taken, all blocks in the station become destructible.

    Steps to Reproduce: Enter a CV with Rocket Turrets. Find a Lvl 6 [Zrx] Trading Station. Go to Panel and access the Rocket Turret. Point at a pane of glass on the Trading Station and fire several missiles. Exit CV and fly to windows. No damage has been taken. By the explosions of the rockets, the Trading Station did not have active shields. Go inside the station. You can kill the guards and the traders, but can't kill any civilians or staff.

    Screenshots, Crash Logs, and other Relevant Information or Download links:
     
    #1
  2. Ivel

    Ivel Ensign

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    Aren't the trade stations built that way on purpose?
     
    #2
  3. Escarli

    Escarli Rear Admiral

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    They are using admin cores. Trading stations are I believe all admin cores. Some of the npcs you see in them are not actually npcs but blocks you can place.

    You can see whether something has an admin core or not by sinply looking at the map. It will have two upside down V's.

    You will find admin cores on trading stations, story poi's and dungeons.
     
    #3
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