Global Gameplay Bug Reports: Alpha 6.5.x

Discussion in 'Bugs' started by EleonGameStudios, Jul 21, 2017.

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  1. vxsote

    vxsote Lieutenant

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    Here us a quick video of the map mag/desync issue. There does not appear to be anything recent in my logs folder, unfortunately.


    This happens almost constantly, so I'm surprised that you are unable to reproduce it. I didn't have time to mess with map markers last night, but I still plan to work on that.
     
    #341
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  2. Nogitsune

    Nogitsune Captain

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    One issue I have with map markers is you can very easily click 'through' the edit window, if you don't click exactly the right spot f.ex. for checkbox - and this grabs the new coordinates from the map. If I'm not very careful about this, I miss-click almost half the time when trying to click some properties.

    Also not just renaming, I've had problems trying to alter the 'waypoint' state or marker icon.. trying to edit pretty much anything other than coordinates. Generally I find it's much easier to just delete old marker and create a new one unless coordinates are the only thing I want to edit, can save a lot of headache.
     
    #342
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  3. Chaiban

    Chaiban Ensign

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    Mode: Survival
    Location: Dedicated Server

    SERVER NAME: Private Server
    SEED-ID:

    If applicable:
    MODIFIED PLAYFIELDS: No... Default Dawn of Galaxy (this time)

    Reproducibility: Most of the time
    Severity: Crash

    Type: 3rd person in space

    Summary: Game crashes with 3rd person.

    Description: Most of the time when I am in space (in a vehicle or not) and go into 3rd person view one of a couple things happens. My game crashes and I can't get back in without crashing until I reset the server or the screen kicks me back to windows but the game still running and I cant get back in without shutting down.

    Steps to Reproduce: In any orbit go into 3rd person view

    Uploaded all crash logs for one day for client and server.
     

    Attached Files:

    #343
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  4. Mathias 2

    Mathias 2 Ensign

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    Server Nitrato, Only Omnicron, all 2-4 Min. Pop 5 Engins on SV or HV Engins run full.
     

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    #344
  5. Vuelhering

    Vuelhering Ensign

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    Don't know if this has been posted:

    MP world, bases set to regen after 3 hours, algorithm behavior issue causes base to reset unexpectedly if a player dies. This causes a partially-cleared base to regen, which is incredibly frustrating to a player that dies.

    My guess is that the area is marked as deserted when the player dies, and if it's past the timer, regens the base. This should probably be on a short delay that is aborted if anyone enters the area, as even if the player immediately clones, the base will still be reset -- complete with his backpack buried under newly-regenned monsters.
     
    #345
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  6. Pantera

    Pantera Rear Admiral
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    Any chance you can setup a save file where this is happening & attach it here ?
    When trying this when I exit a SV that has been docked upside down I'm placed away from the cockpit. I'm guessing it doesn't happen with all SV's ?
     
    #346
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  7. Misteroth

    Misteroth Ensign

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    I haven't played the game since 6.5.1
    But their was a bug i suppose. I was able to keep my helmet and not using it's oxygen in Akua. But once in water it consume oxygen
     
    #347
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  8. Pantera

    Pantera Rear Admiral
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    Keeping your helmet on in akua, or I think any breathable atmosphere, & no o2 being used from the suit is intentional afaik.
     
    #348
    Last edited: Aug 14, 2017
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  9. Pantera

    Pantera Rear Admiral
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    Seems to be happening on servers with high server loads.
    Are you able to reproduce this on a local co-op game or maybe your own dedicated server with just yourself & 1 friend ?
     
    #349
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  10. Misteroth

    Misteroth Ensign

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    I see
    Do you think it's better to keep it or change it ?
     
    #350
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  11. Nogitsune

    Nogitsune Captain

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    From practical point of view - using nightvision requires you to have helmet on, but in breathable atmosphere you'd have no reason to keep it sealed airtight - it's easy to imagine there would be an option for letting the suit cycle natural atmosphere instead of using tanks.
     
    #351
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  12. Chaiban

    Chaiban Ensign

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    I have since continued playing and have been avoiding using 3rd person and I still have the same issue. it seems to happen at random but mostly when I am close to POIs in orbit and when entering/exiting SVs. It is getting to the point where I cant even play. I don't seem to have this issue on planets near as much.
     

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    #352
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  13. Painseeker15

    Painseeker15 Ensign

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    Not sure whether this is a new bug in 6.5, but ships and bases are firing upon small vessels that are on private even though the person is in the same faction.

    Let me add that when faction CV's are offline and on private a faction member goes into the blue box they are also being attacked.

    Really needs fixing asap.
     
    #353
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  14. Alatun

    Alatun Lieutenant

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    Mode: ( Survival)
    Location: (Singleplayer)

    SEED-ID: 654052

    MODIFIED PLAYFIELDS: No

    Reproducibility: (Always)
    Severity: ( Minor)

    Type: Resource Mining with T1 Miner

    Summary: Ore chunks vanish

    Description:
    When using the T1 miner that does not collect ore chunks automatically, it happens maybe in 20-25% of the time, that you SEE that an ore chunk appears, but this chunk does vanish instead of falling down. This may not be a big problem for normal difficulties. But when playing on hard, with poor deposits every chunk counts, so its bad that chunks get lost somehow.

    Steps to Reproduce:
    Use a T1 Miner and mine some ore and watch the animation when ore chunks appear. Stop as soon as you see that a chunk was visible. Now look for the chunk and you will see, that chunks have vanished.
     
    #354
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  15. krazzykid2006

    krazzykid2006 Commander

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    They aren't vanishing they are spawning partially (or fully) behind the terrain and then fall through the world. If you quickly enable god mode and go under the ground you will see them falling never to be seen again.

    It only happens with the t1 drill and it is more prevalent when using the drone and the t1 drill.
     
    #355
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  16. Balaur

    Balaur Ensign

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    Hangar Door (6x3) and Hangar Door (14x7) are tenfold lighter than other (bigger and smaller) Hangar Doors
     
    #356
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  17. nightnome

    nightnome Ensign

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    Mode: Creative
    Version: 6.5.3 build 1184
    Location: Singleplayer

    MODIFIED PLAYFIELDS: No
    Reproducibility: Always
    Severity: Crash

    Type: Blueprint

    Summary: Go to blueprint library and try to put, give crash message.

    Description: Any time that i try to spaw this blueprint (http://steamcommunity.com/sharedfiles/filedetails/?id=1108533533) from workshop, get an error (see images). If continue, and spawn blueprint, get void ship (see images)

    Steps to Reproduce: Susbribe to this blueprint -> New Creative game on Omicron Orbit -> Go blueprint library -> Error

    Screenshots, Crash Logs, any other Relevant Information or Download links:
    Images:

    http://steamcommunity.com/sharedfiles/filedetails/?id=1109978479
    http://steamcommunity.com/sharedfiles/filedetails/?id=1109978259
    http://steamcommunity.com/sharedfiles/filedetails/?id=1109978410

    Log: See attached file
     

    Attached Files:

    #357
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  18. Pantera

    Pantera Rear Admiral
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    Spawns ok for me in the latest EXP build with no errors http://empyriononline.com/threads/alpha-experimental-6-6.12638/

    Did the Author of this overwrite this BP & update it in the 6.6.0 1195 build ?
     
    #358
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  19. nightnome

    nightnome Ensign

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    I don't know. But if you don't have errors on 6.6.0, that's probably the problem. The blueprint it's very recent, was made on August 13.

    Good point.

    In experimental 6.6.0 have some bluepirnt changes:
     
    #359
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  20. Alatun

    Alatun Lieutenant

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    Thanks for the explanation. From the players view they are gone, which is a bad thing. Please fix anyway.
     
    #360
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