Known Issue Hanger Doors and Shutters don't respect signal states upon reload of playfield. [7875]

Discussion in 'Known Issues' started by -AKEVA-BANSHEE-, Jun 5, 2021.

  1. -AKEVA-BANSHEE-

    -AKEVA-BANSHEE- Commander

    Joined:
    Oct 9, 2020
    Messages:
    115
    Likes Received:
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    Build: V5 3375 Experimental
    Mode: Survival
    Mode: Dedicated Server

    SERVER NAME: Broken Eden EXP 1.5
    SEED-ID: 945894

    MODIFIED PLAYFIELDS: No

    Reproducibility: Always
    Severity: Minor
    Type: Signal Logic Error

    Summary: Signal logic not respecting state when either leaving or coming back to the playfield.

    Description: Hanger Doors and Shutters don't respect signal states upon reload of playfield if they are set to open.

    Way to Reproduce 1
    - Join Multiplayer (dedicated server)
    - Create a base
    - Add a hanger door and shutter door.
    - Add a switch (signal and sensor block) and then then set both hanger door and shutters to follow.
    - flip the switch to open.
    - Leave the playfield
    - Try both going to orbit and stopping the server and restarting the server.

    Way to Reproduce 2
    - Join Multiplayer (dedicated server)
    - Create a base
    - Add a hanger door and shutter door.
    - Go to the control panel in the signals section assign a signal ("doors" for example)and then then set both hanger door and shutters to follow.
    - Toggle switch to open.
    - Leave the playfield
    - Try both going to orbit and stopping the server and restarting the server.

    Disclaimer: Broken Eden is a branding name for Spanj gaming servers. It is not a scenario or custom game mode. Game save can be requested from Spanj.
     
    #1
  2. Taelyn

    Taelyn Guest

    Known.

    Signal logic doesnt work well in Multiplayer and sometimes not at all
     
    #2
    DocRabbit, Germanicus and Pach like this.

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