[HELP] Editing Scenarios POIs , please

Discussion in 'Scenarios' started by Joew, Mar 12, 2019.

  1. Joew

    Joew Ensign

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    Hi!

    Sorry if it sn't the right section, but i need help, please.

    I got vertigo cluster 9.x scenario here: https://empyriononline.com/threads/vertigo-cluster-9-x.38199

    I edited 3 POIs:
    - Server Welcome Center
    - Server POI Furnace
    - Server POI Greenhouse

    How i edited them:
    1) I started the scenario on SP Scenario New Game.
    2) Went to the POIs.
    3) Changed what I wanted.
    4) Saved the BP (ALT+O) with the same name as original's epbs.
    5) Compacted the 3 epb files.
    6) Sent them to my dedicated server.
    7) Opened scenario's folder.
    8) Replaced the 3 epb for the ones i changed.
    9) Removed save folder.
    10) Started the server generating a new save
    11) Join my server.

    The problem is that no ones POI that i changed spawned on the server...
    One of them, the Server We Center, has a fixed spawn position.
    I spawned here, on ground, but there aren't any POI.

    What could i do to spawn my epbs?

    If i restore the original's epbs, the POIs spawns with no problem. So, what am i missing?

    Thank you very much!

    Have a nice day!
     
    #1
  2. ravien_ff

    ravien_ff Rear Admiral

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    Did you make sure the blueprint settings were the same as the original blueprints? (group name, spawn name, offset, terrain options, etc)
    Did you also delete the cache folder?
     
    #2
  3. Joew

    Joew Ensign

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    Where I edit those settings?
    I did as I said before, open the scenario on single player, went to the building, change to creative mode, give me godmod invisible status, changed the building and saved the BP with ALT+O. I put the same name as the epb file. I think its all the same, right? Tryied to edit the epb file but its encrypted, and i can't open them with EPD too.

    No. I deleted only the Save folder to start a fresh save. I didn't find any Cache folder too. Where is it, please?

    Thank you for help!
     
    #3
  4. ravien_ff

    ravien_ff Rear Admiral

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    Double click the blueprint name in your blueprint library to change that stuff. Make sure the spawn group is set to exactly the same thing as in the playfield file.
     
    #4
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  5. Joew

    Joew Ensign

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    Thank you very much!
    That's what I was missing.

    And just one more questions please:

    The POIs are showing on map. How could i hide then, please? I want then just on map after players discovered then.

    Thank you!
     
    #5
  6. ravien_ff

    ravien_ff Rear Admiral

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    Are the POIs showing on the map regardless of distance? Try changing the core to an NPC Core (admin). It's the second core in alien blocks. That might work.

    There also is a MapDistance property in the poi entry in the yaml. You could try adding that to your POI entry and setting it to 500 but not sure that will work to hide admin bases from the map until discovered.
     
    #6
  7. Joew

    Joew Ensign

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    There are some that is appearing on all the planet. I found 3, the 3 are using Admin Core.
    I changed to NPC Core (admin) that u told me. It changed the color name of the POI from Blue to Red. Red looks like an enemy POI, that aren't the case. I don't knew if it disapears of the map. Are some way better to test? All the time that i canged one core, im getting the original BP, transfering to my steam game folder, just to get the properties (group ands all, delete all save folder.

    Im going looking for it too, thank you! I will answer back after tested it.
     
    #7
  8. ravien_ff

    ravien_ff Rear Admiral

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    The POI should show up with the admin colors if it's set to admin faction in the playfield.
     
    #8

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