[Help] Need help for fix the playfield with unknow error

Discussion in 'Planets & Playfields' started by Quarior, Aug 3, 2020.

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  1. Quarior

    Quarior Commander

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    Sep 30, 2016
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    Hi.
    I try to edit a custom playfield from this scenario with the Earth playfield but for some reason, I have a strange error (in spoiler).
    Initialize engine version: 2019.4.5f1 (81610f64359c)

    Version: Direct3D 11.0 [level 11.1]

    05-12:12:44.452 14_12 -EXC- System.NullReferenceException: Object reference not set to an instance of an object

    at Assembly-CSharp.ServerService.BatchBuildComponent () [0x00039] in <5de7633d4b7243d6a1c45f230ee7a56a>:0

    at Assembly-CSharp.ServerService.IncreaseBookmark (Assembly-CSharp.AssistantContext , System.Collections.Generic.Dictionary`2[TKey,TValue] , System.Single[] , System.Collections.Generic.List`1[T] ) [0x002ef] in <5de7633d4b7243d6a1c45f230ee7a56a>:0

    at Assembly-CSharp.PluginResolver.FreeDirectory (Assembly-CSharp.AssistantContext , System.Collections.Generic.Dictionary`2[TKey,TValue] , System.Single[] , System.Collections.Generic.List`1[T] , System.Collections.Generic.List`1[T] , System.Int32 ) [0x00097] in <5de7633d4b7243d6a1c45f230ee7a56a>:0

    at Assembly-CSharp.EditorInvoker+ServerTree.DeployDialog (Assembly-CSharp.AssemblyLayout+AspectType ) [0x0009c] in <5de7633d4b7243d6a1c45f230ee7a56a>:0

    at Assembly-CSharp.AssemblyLayout.TestMenu (System.Object ) [0x00040] in <5de7633d4b7243d6a1c45f230ee7a56a>:0

    NullReferenceException: Object
    I want on the start, the playfield is flat terrain and place the stamp of the "Center" biome where the custom stamp is it (custom heightmap). Of course, I edit the .StampDatabase.txt to "add" the custom stamp.
    I also for test remove the biome "Center" and I have the same error for a unknow reason.
    Thank you in advance for help and have a nice day.
     

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    Last edited: Aug 5, 2020

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