I'm trying to get a Hover Vessel POI to spawn near a Base POI, but I can't seem to get it to work. If I simply add it as a Random POI: # ================================ #The Hover Vessel - GroupName: Mako BiomesExcluded: [ Radiated, RadiatedFog, Mountains, LowMountains ] IsImportant: True CountMinMax: [ 1, 1 ] DroneProb: 0 DronesMinMax: [ 0 ] ReserveCount: 0 TroopTransport: False SpawnPOINear: [AbandonedSettlement] SpawnPOINearRange: [300, 500] Properties: - Key: MapDistance Value: 100 it spawns AS a base itself!!! (Not a HV). If I use the Fixed: - Type: HV_Player Prefab: ME_Mako Mode: Survival Name: R35 Rover Pos: [ -373, 79.5, -175] Rot: [ 0, -84, 0 ] the game doesn't spawn it at all unless I add "UseFixed: True" at the top of the playfield_static.yaml, in which case it ONLY spawns the HV, and even if I set a seed, the terrain changes enough that if I place the base POIs as Fixed, they sometimes spawn underground or in the air. Can somebody help me find a way to simply Spawn a Hover Vessel POI near a Base POI?
Try adding both: UseFixed: True UseRandom: True Then both random and fixed POIs ones should work at the same time. /jmc
When I try to use both, I get this: And when I pull up the Console: The referenced Line: 716 of the Document: playfield.yaml, in the listed folder is the "UseRandom: True" line.
That's strange. At least loading the playfield should work without an error. Looks like some typo to me or an extra space where it doesn't belong, as it's expecting the ':' and not finding it. Could you upload the playfield renamed to txt here. Then I can take a look. If this really fixes your problem with the HV, that's another story then. First things first. /jmc
I've uploaded the files. If you remove the "UseRandom:True" line in the playfield_static file, there is no error, but the HV doesn't spawn.
You missed a space between the colon and 'True'. That's important in yamls. UseRandom: True UseFixed: True Works fine for me (at least with a model in my prefab folder): Edited the Temperatestarter instead of your file though, as otherwise I would have to edit the solarsystemconfig as well. /jmc
You're Right. I added the spaces and VOILA! It works!!! Thanks! You're awesome, jmcburn. Now if I could only find a way to get it to spawn as a random POI, rather than fixed. lol.
Sorry, can't help you there. Pretty sure, that's not possible. But maybe someone else knows more about it. /jmc