Fixed Hoverbike player animation [00980]

Discussion in 'Fixed (Read Only)' started by Insopor, Jun 17, 2023.

  1. Insopor

    Insopor Commander

    Joined:
    Oct 17, 2021
    Messages:
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    For more information see here Bug Report Template

    Build:1.10 RC
    Mode:Any
    Mode:Any

    SERVER NAME:
    SEED-ID:

    If applicable:
    MODIFIED PLAYFIELDS:

    Reproducibility:Almost always
    Severity:ugly/annoying

    Type:visual/animation

    Summary:When getting on the hoverbike, player riding animation does not play or sometimes becomes glitched.

    Description:See video


    Steps to Reproduce:
    1) Spawn hoverbike.
    2)Get on hoverbike while in the middle of performing other actions such as crouching, running, jumping, or falling.
    3) Player animation will either hang while movement inputs are pressed while flying hoverbike (and animations may resume correctly once inputs are released). Sometimes player animation will be completely glitched until player exits hoverbike. Sometimes this will cause hoverbike to spring up into the air.

    Screenshots, Crash Logs, any other Relevant Information or Download links:
     
    #1
  2. imlarry425

    imlarry425 Captain

    Joined:
    Jan 10, 2019
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    I was able to repo this one on demand.
    1. Place the hoverbike and mount, use space to lift off and go a short distance.
    2. Hop off.
    3. Use F to hop on and the same instance hit W key and hold for forward .. more often than not you will hop 20-30 meters up and be standing. You need to release the W to sit back down.
    Given the timing required it looks like a race condition that prevents setup for movement or keeps it in an intermediate state. It doesn't happen on the first trip after deployment from the toolbar- only on boarding an already "floating" bike.

    The hopping up was dead useful for getting over obstacles, on top of POIs, and away from ripper dogs & spiders. Will miss that when it gets fixed.
     
    #2

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