Ideas for escaping starter planet only after [faction] eliminated

Discussion in 'Custom Playfields & Systems' started by michael.mccawley, Jul 26, 2021.

  1. michael.mccawley

    michael.mccawley Lieutenant

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    I have this idea for a scenario where the Player crashlands, but the playfield blocks SV or CV creation. The player is forced to leverage HVs in order to eliminate all the Zirax including the Drone Base.

    Only after the Drone base core is destroyed and Zirax faction has zero map territory left, the Playfield now allows you to build that first SV and leave.

    Anyone have ideas about how to do this? The playfield designer allows you to make a playfield where spawning kinds of vessels is disabled, but can that be programattically unset by an in-game event like a dialog confirmation or "possession of a token" or some other thing like that?
     
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