I am trying to add another version of a solar panel. However, I can only get it to display info on a mouse hover. Once it is placed in the world there is no info displayed on it. Example: looking at it with the multi-tool. What line of coding am I missing? I thought that it would be either under the name or the info line. { +Block Id: 1449, Name: SolarPanelEpicBlocks Class: SolarPanel IndexName: SolarPanelBlocks CustomIcon: SolarPanelBlocks Group: cpgSolar MarketPrice: 2680, display: true PanelAngle: 30 SolarPanelEfficiency: 18, display: true EssentialCategory: cpgFuelTank Material: metallight Shape: Invisible Place: Free Model: @models/Blocks/Misc/SolarPanelSlopePrefab DropMeshfile: Entities/Misc/BagSmallPrefab AllowPlacingAt: Base, display: true Category: Devices Mass: 730, type: float, display: true, formatter: Kilogram Volume: 55, type: float, display: true, formatter: Liter StackSize: 500 MaxCount: 500, type: int, display: true CPUIn: 90, type: int, display: true ChildBlocks: "SolarPanelEpicSlope, SolarPanelEpicSlope2, SolarPanelEpicSlope3, SolarPanelEpicHorizontal, SolarPanelEpicHorizontal2, SolarPanelEpicHorizontalMount, SolarPanelEpicHorizontalStand" Info: Epic Solar Panel - It doesn't get any better than this!, display: true IsOxygenTight: varies, display: true # not all child blocks are the same UnlockCost: 50, display: true UnlockLevel: 12, display: true TechTreeParent: SolarPanelBlocks TechTreeNames: "Base" } { +Block Id: 1450, Name: SolarPanelEpicSlope Class: SolarPanel IndexName: SolarPanel Group: cpgSolar CustomIcon: SolarPanelBlocks PanelAngle: 30 SolarPanelEfficiency: 18, display: true EssentialCategory: cpgFuelTank Material: metallight Shape: ModelEntity Place: Free Model: @models/Blocks/Misc/SolarPanelSlopePrefab DropMeshfile: Entities/Misc/BagSmallPrefab AllowPlacingAt: Base, display: true SizeInBlocks: "5,2,3", display: true SizeInBlocksLocked: "Base,MS" Category: Devices HitPoints: 250, type: int, display: true Mass: 730, type: float, display: true, formatter: Kilogram MaxCount: 500, type: int, display: true CPUIn: 90, type: int, display: true TemplateRoot: SolarPanelEpicBlocks IsOxygenTight: false, display: true BlockColor: "110,110,110" }
So I add the block id name in the first line and then in the second line, I add the text that I want to show up? or how does that work?
Just go "Block Name:" You don't need to include an ID anymore, as one will be automatically assigned to the Block Name in the 2069+ range. You cannot pick one, unless you overwrite an existing ID; which should probably be avoided.